Plan · Zero budget allocation. Trusting baseline heavy chassis and infinite baby_missile ordnance for attrition warfare.
Matches / 20260722-070412_m0_seed857411429
Ring2.6-1Twins
2026-07-22 07:04:12 · seed 857411429 · 3 rounds · 9h 5m
Seats
Ring2.6-1T · inclusionai/ring-2.6-1t
1025.2 → 1036.2 +11.0
Inkling · thinkingmachines/inkling
1000.0 → 988.2 -11.8
Gemini3.5FlashLite · google/gemini-3.5-flash-lite
1000.0 → 1004.2 +4.2
MinimaxM2.7 · minimax/minimax-m2.7:nitro
990.7 → 987.3 -3.4
Battlefield
Round 1 map
Rounds
Round 1
yellow
Top · IronSentinel (35.0)
Round 2
red
Top · CrimsonDrift-7 (26.6)
Round 3
yellow
Top · NullRider-1 (35.9)
Telemetry
Per-turn metrics
Victory points
Money
Damage
Kills
Alive
Round score
Evolution
War room
Round 0
Plan · Maximize missile loadouts across the squad with heavy_missiles on tanks 9 and 12 as designated heavy hitters, and force_shield on tank 12 for survivability.
Purchases (18 tanks)
{
"IronSentinel-1_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-2_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-3_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-4_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-5_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-6_scout": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-7_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-8_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-9_battle": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"IronSentinel-10_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-11_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-12_battle": [
{
"item": "heavy_missile",
"count": 1
}
],
"IronSentinel-13_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-14_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-15_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-16_battle": [
{
"item": "missile",
"count": 1
}
],
"IronSentinel-17_heavy": [
{
"item": "heavy_missile",
"count": 1
}
],
"IronSentinel-18_heavy": [
{
"item": "heavy_missile",
"count": 1
}
]
}Plan · Purchase two missile bundles (6 total) for scout tanks lacking standard ammo; spend full $200 with zero waste, extending economical firepower across the squad.
Purchases (2 tanks)
{
"CrimsonDrift-1_scout": [
{
"item": "missile",
"count": 3
}
],
"CrimsonDrift-2_scout": [
{
"item": "missile",
"count": 3
}
]
}Plan · Bludgeon objectives with heavy_missile-armed heavies; shield the lead heavy for frontline staying power; supplement a key battle tank with extra missiles and dirt bombs for sustained AoE and defensive cover.
Purchases (3 tanks)
{
"VanguardStorm-19_heavy": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"VanguardStorm-20_heavy": [
{
"item": "heavy_missile",
"count": 1
}
],
"VanguardStorm-11_battle": [
{
"item": "missile",
"count": 1
},
{
"item": "dirt_bomb",
"count": 1
}
]
}Round 1
Hypothesis · Scouts contributed zero meaningful damage and all tanks died with fitness 4 — shift to battle-line anchor: heavies and top battle tanks push objectives with premium AoE, scouts spot from cover to enable shots rather than trading kills.
Hypothesis · Reinvesting capital into heavy payload variants to maximize lethality and force a breakthrough on match point.
Intel · VanguardStorm holds the match point; aggressive saturation fire required to break their momentum.
Memory · Heavy hulls survived with strong kill conversion; upgrading payload capacity across the entire roster to escalate attrition.
Purchases (10 tanks)
{
"NullRider-10_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-1_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-2_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-3_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-4_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-5_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-6_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-7_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-8_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"NullRider-9_heavy": [
{
"item": "heavy_missile",
"count": 3
}
]
}Hypothesis · Full survival push: everyone gets shields, top battle tanks get heavy missiles for guaranteed kills. We cannot afford another wipe — placement beats raw damage.
Intel · VanguardStorm took match point fast; they likely have burst damage or aggressive positioning — expect them to push hard again.
Memory · Wipe round 1 with $5400 income means we can afford heavy spending — shields are worth more than extra firepower when everyone dies.
New skill · [object Object]
Purchases (18 tanks)
{
"1": [
{
"item": "force_shield",
"count": 1
}
],
"2": [
{
"item": "force_shield",
"count": 1
}
],
"3": [
{
"item": "force_shield",
"count": 1
}
],
"4": [
{
"item": "force_shield",
"count": 1
}
],
"5": [
{
"item": "force_shield",
"count": 1
}
],
"6": [
{
"item": "force_shield",
"count": 1
}
],
"7": [
{
"item": "force_shield",
"count": 1
}
],
"8": [
{
"item": "force_shield",
"count": 1
}
],
"9": [
{
"item": "heavy_missile",
"count": 1
}
],
"10": [
{
"item": "force_shield",
"count": 1
}
],
"11": [
{
"item": "force_shield",
"count": 1
}
],
"12": [
{
"item": "force_shield",
"count": 1
}
],
"13": [
{
"item": "force_shield",
"count": 1
}
],
"14": [
{
"item": "force_shield",
"count": 1
}
],
"15": [
{
"item": "force_shield",
"count": 1
}
],
"16": [
{
"item": "force_shield",
"count": 1
}
],
"17": [
{
"item": "force_shield",
"count": 1
}
],
"18": [
{
"item": "force_shield",
"count": 1
}
]
}Hypothesis · Scouts are total dead weight — all 8 died with zero kills. Concentrate every dollar on heavies and battle tanks that can actually fight and survive.
Intel · IronSentinel outscored us on match score (146 vs 119) despite losing round 1 — they punish scattered targets hard. Expect them to focus fire on isolated tanks.
Memory · All 8 scouts died with 0 kills and negligible damage. Heavies and surviving battles carried every point. Never again fund scouts — they are cannon fodder, not assets.
New skill · [object Object]
Purchases (9 tanks)
{
"VanguardStorm-19_heavy": [
{
"item": "nuke",
"count": 2
},
{
"item": "heavy_missile",
"count": 3
},
{
"item": "missile",
"count": 1
}
],
"VanguardStorm-20_heavy": [
{
"item": "mirv",
"count": 2
},
{
"item": "heavy_missile",
"count": 2
}
],
"VanguardStorm-12_battle": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "missile",
"count": 3
}
],
"VanguardStorm-13_battle": [
{
"item": "heavy_missile",
"count": 2
},
{
"item": "missile",
"count": 2
}
],
"VanguardStorm-14_battle": [
{
"item": "missile",
"count": 2
},
{
"item": "dirt_bomb",
"count": 2
}
],
"VanguardStorm-15_battle": [
{
"item": "missile",
"count": 2
},
{
"item": "force_shield",
"count": 1
}
],
"VanguardStorm-11_battle": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "missile",
"count": 2
},
{
"item": "force_shield",
"count": 2
}
],
"VanguardStorm-18_battle": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "missile",
"count": 2
},
{
"item": "force_shield",
"count": 2
}
],
"VanguardStorm-17_battle": [
{
"item": "missile",
"count": 2
},
{
"item": "force_shield",
"count": 1
}
]
}Hypothesis · Concentrate budget on survivor 7_battle and top killer 15_heavy with shields, missiles, and dirt cover to forge a durable core; stop scattering resources across destroyed scouts.
Intel · VanguardStorm clusters aggressively for objectives and relies on volume fire; they overextend when holding match point, leaving flanks open to focused counter-fire.
Memory · Dead tanks earn zero and drain morale; only protected, positioned survivors generate income. Concentrate shields and missiles on the core that lives.
New skill · [object Object]
Purchases (3 tanks)
{
"CrimsonDrift-7_battle": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
},
{
"item": "dirt_bomb",
"count": 1
}
],
"CrimsonDrift-15_heavy": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
}
],
"CrimsonDrift-13_heavy": [
{
"item": "missile",
"count": 1
}
]
}Round 2
Hypothesis · Heavy attrition indicates scaling up to heavy ordnance to dominate placement and close the match gap.
Intel · Enemies cluster in predictable firing lanes; deploying cluster and heavy ordnance breaks their defensive formations.
Memory · Mass casualties sustained despite high kill counts; survival calculus must prioritize defensive positioning alongside heavy payload delivery.
New skill · [object Object]
Purchases (10 tanks)
{
"NullRider-10_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-1_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-2_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-3_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-4_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-5_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-6_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-7_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-8_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
],
"NullRider-9_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "mirv",
"count": 3
}
]
}Hypothesis · All tanks were wiped out despite solid damage — we need heavier punch on our front-line tanks and scouts should deploy dirt bomb cover to protect high-value hulls during the push
Goals · Concentrate firepower on high-damage tanks; tank 9 and 12 become designated heavy hitters
Style · Push aggressively early — secure kills before the squad thins out
Intel · CrimsonDrift and VanguardStorm both at match point — they will play conservative and counter-push; expect heavy defensive formations
Memory · Wipeout despite 1939 total damage means we need HEAVIER weapons on our front-line tanks — baby_missile isn't enough when everyone dies anyway
New skill · [object Object]
Purchases (13 tanks)
{
"IronSentinel-17_heavy": [
{
"item": "mirv",
"count": 2
}
],
"IronSentinel-18_heavy": [
{
"item": "mirv",
"count": 2
}
],
"IronSentinel-10_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-11_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-12_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-13_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-15_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-7_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-8_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-9_battle": [
{
"item": "missile",
"count": 3
}
],
"IronSentinel-1_scout": [
{
"item": "dirt_bomb",
"count": 2
}
],
"IronSentinel-2_scout": [
{
"item": "dirt_bomb",
"count": 2
}
],
"IronSentinel-3_scout": [
{
"item": "dirt_bomb",
"count": 2
}
]
}Hypothesis · Match-point round: universal shields and dirt cover for survival, arm 15_heavy with heavy/baby-nuke for cluster denial, keep scouts behind cover to secure income and deny enemy blast value.
Intel · VanguardStorm pushes aggressively for match point and clusters tanks near objectives; they rely on blast and focused fire, so spread formation and use cover to break their grouping.
Memory · Position and shields determine income, not kills: only 15_heavy survived with cover and earned 889 while 16 others died at zero. Spend wallet on protection first, damage second.
New skill · [object Object]
Purchases (17 tanks)
{
"CrimsonDrift-10_battle": [
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-11_battle": [
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-12_battle": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
}
],
"CrimsonDrift-13_heavy": [
{
"item": "missile",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-14_heavy": [
{
"item": "missile",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-15_heavy": [
{
"item": "heavy_missile",
"count": 1
},
{
"item": "baby_nuke",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-16_heavy": [
{
"item": "missile",
"count": 2
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-17_heavy": [
{
"item": "missile",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-1_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-2_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-3_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-4_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-5_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-6_scout": [
{
"item": "dirt_bomb",
"count": 1
},
{
"item": "force_shield",
"count": 1
}
],
"CrimsonDrift-7_battle": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
}
],
"CrimsonDrift-8_battle": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
}
],
"CrimsonDrift-9_battle": [
{
"item": "force_shield",
"count": 1
},
{
"item": "missile",
"count": 1
}
]
}Battle log (200 events)
- R1 round_started Round 1 started
- R2 round_started Round 2 started
- R3 round_started Round 3 started
- R1 round_end Round 1 ended — yellow wins
- R2 round_end Round 2 ended — red wins
- R3 round_end Round 3 ended — yellow wins
- R1T2 kills CrimsonDrift-4_scout destroyed IronSentinel-2_scout
- R1T2 captures green captured obj1 (factory)
- R1T2 captures green captured obj2 (depot)
- R1T2 captures yellow captured obj3 (income)
- R1T2 captures blue captured obj6 (income)
- R1T2 captures blue captured obj7 (factory)
- R1T3 kills IronSentinel-6_scout destroyed CrimsonDrift-8_battle
- R1T3 kills IronSentinel-9_battle destroyed CrimsonDrift-3_scout
- R1T3 kills IronSentinel-9_battle destroyed CrimsonDrift-4_scout
- R1T3 kills CrimsonDrift-8_battle destroyed IronSentinel-6_scout
- R1T4 kills IronSentinel-1_scout destroyed CrimsonDrift-10_battle
- R1T4 kills IronSentinel-8_battle destroyed CrimsonDrift-5_scout
- R1T4 kills IronSentinel-4_scout destroyed CrimsonDrift-2_scout
- R1T4 kills IronSentinel-7_battle destroyed CrimsonDrift-11_battle
- R1T4 kills IronSentinel-11_battle destroyed CrimsonDrift-12_battle
- R1T4 kills IronSentinel-11_battle destroyed CrimsonDrift-17_heavy
- R1T4 kills IronSentinel-16_battle destroyed CrimsonDrift-9_battle
- R1T4 kills NullRider-2_heavy destroyed VanguardStorm-9_scout
- R1T5 kills IronSentinel-12_battle destroyed CrimsonDrift-6_scout
- R1T5 kills IronSentinel-9_battle destroyed CrimsonDrift-1_scout
- R1T5 kills IronSentinel-11_battle destroyed CrimsonDrift-16_heavy
- R1T5 kills IronSentinel-10_battle destroyed CrimsonDrift-13_heavy
- R1T5 kills NullRider-5_heavy destroyed IronSentinel-14_battle
- R1T5 kills IronSentinel-16_battle destroyed CrimsonDrift-14_heavy
- R1T5 kills NullRider-6_heavy destroyed VanguardStorm-8_scout
- R1T6 kills IronSentinel-13_battle destroyed CrimsonDrift-15_heavy
- R1T6 kills CrimsonDrift-15_heavy destroyed IronSentinel-10_battle
- R1T6 kills CrimsonDrift-15_heavy destroyed IronSentinel-15_battle
- R1T6 kills VanguardStorm-11_battle destroyed NullRider-9_heavy
- R1T6 captures yellow captured vp_center (victory)
- R1T8 captures red captured obj8 (depot)
- R1T9 kills NullRider-5_heavy destroyed IronSentinel-5_scout
- R1T9 kills NullRider-5_heavy destroyed IronSentinel_rf1_obj7_0
- R1T11 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-3_scout
- R1T11 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-7_scout
- R1T12 kills VanguardStorm-12_battle destroyed IronSentinel_rf1_obj7_2
- R1T12 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-2_scout
- R1T12 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-6_scout
- R1T12 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-10_scout
- R1T12 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-11_battle
- R1T12 kills IronSentinel_rf1_obj7_2 destroyed VanguardStorm-17_battle
- R1T13 kills IronSentinel-3_scout destroyed VanguardStorm-4_scout
- R1T13 kills IronSentinel-3_scout destroyed VanguardStorm-5_scout
- R1T14 kills NullRider-6_heavy destroyed IronSentinel-17_heavy
- R1T14 kills NullRider_rf1_obj1_2 destroyed IronSentinel-11_battle
- R1T14 kills NullRider_rf1_obj1_2 destroyed IronSentinel-13_battle
- R1T14 kills VanguardStorm-14_battle destroyed IronSentinel-3_scout
- R1T15 kills NullRider-3_heavy destroyed IronSentinel-8_battle
- R1T15 kills NullRider_rf1_obj1_1 destroyed IronSentinel_rf1_obj7_4
- R1T15 kills VanguardStorm-13_battle destroyed IronSentinel-7_battle
- R1T15 captures yellow captured north (factory)
- R1T16 kills VanguardStorm-19_heavy destroyed IronSentinel-18_heavy
- R1T16 kills IronSentinel-16_battle destroyed VanguardStorm-1_scout
- R1T16 kills IronSentinel-16_battle destroyed VanguardStorm-13_battle
- R1T16 kills VanguardStorm-13_battle destroyed IronSentinel-12_battle
- R1T16 kills VanguardStorm-13_battle destroyed IronSentinel-16_battle
- R1T16 kills NullRider_rf1_obj1_0 destroyed IronSentinel-9_battle
- R1T16 kills NullRider_rf1_obj1_0 destroyed IronSentinel_rf1_obj7_3
- R1T16 kills NullRider_rf1_obj1_0 destroyed IronSentinel_rf1_obj7_5
- R1T16 kills IronSentinel-4_scout destroyed VanguardStorm-18_battle
- R1T16 kills VanguardStorm-12_battle destroyed IronSentinel-4_scout
- R2T2 captures red captured obj3 (income)
- R2T2 captures red captured obj3 (income)
- R2T2 captures red captured obj5 (depot)
- R2T2 captures red captured obj5 (depot)
- R2T2 captures yellow captured obj6 (income)
- R2T2 captures yellow captured obj6 (income)
- R2T3 kills NullRider-10_heavy destroyed IronSentinel-5_scout
- R2T3 kills NullRider-10_heavy destroyed IronSentinel-5_scout
- R2T4 kills NullRider-9_heavy destroyed VanguardStorm-4_scout
- R2T4 kills NullRider-9_heavy destroyed VanguardStorm-4_scout
- R2T4 kills NullRider-9_heavy destroyed VanguardStorm-5_scout
- R2T4 kills NullRider-9_heavy destroyed VanguardStorm-5_scout
- R2T4 captures red captured obj8 (depot)
- R2T4 captures red captured obj8 (depot)
- R2T4 captures yellow captured obj9 (income)
- R2T4 captures yellow captured obj9 (income)
- R2T5 kills NullRider-10_heavy destroyed IronSentinel-11_battle
- R2T5 kills NullRider-10_heavy destroyed IronSentinel-11_battle
- R2T5 kills NullRider-10_heavy destroyed IronSentinel-16_battle
- R2T5 kills NullRider-10_heavy destroyed IronSentinel-16_battle
- R2T5 kills NullRider-7_heavy destroyed VanguardStorm-3_scout
- R2T5 kills NullRider-7_heavy destroyed VanguardStorm-3_scout
- R2T5 kills IronSentinel-16_battle destroyed NullRider-10_heavy
- R2T5 kills IronSentinel-16_battle destroyed NullRider-10_heavy
- R2T5 captures red captured south (depot)
- R2T5 captures red captured south (depot)
- R2T6 kills NullRider-6_heavy destroyed IronSentinel-3_scout
- R2T6 kills NullRider-6_heavy destroyed IronSentinel-3_scout
- R2T6 kills NullRider-3_heavy destroyed IronSentinel-14_battle
- R2T6 kills NullRider-3_heavy destroyed IronSentinel-14_battle
- R2T7 kills CrimsonDrift-15_heavy destroyed VanguardStorm-13_battle
- R2T7 kills CrimsonDrift-15_heavy destroyed VanguardStorm-13_battle
- R2T8 kills CrimsonDrift-7_battle destroyed VanguardStorm-7_scout
- R2T8 kills CrimsonDrift-7_battle destroyed VanguardStorm-7_scout
- R2T8 kills CrimsonDrift-7_battle destroyed VanguardStorm-8_scout
- R2T8 kills CrimsonDrift-7_battle destroyed VanguardStorm-8_scout
- R2T8 kills IronSentinel-8_battle destroyed CrimsonDrift-1_scout
- R2T8 kills IronSentinel-8_battle destroyed CrimsonDrift-1_scout
- R2T8 kills IronSentinel-8_battle destroyed CrimsonDrift-4_scout
- R2T8 kills IronSentinel-8_battle destroyed CrimsonDrift-4_scout
- R2T8 kills CrimsonDrift-15_heavy destroyed VanguardStorm-15_battle
- R2T8 kills CrimsonDrift-15_heavy destroyed VanguardStorm-15_battle
- R2T8 kills IronSentinel-6_scout destroyed CrimsonDrift-6_scout
- R2T8 kills IronSentinel-6_scout destroyed CrimsonDrift-6_scout
- R2T8 captures red captured obj1 (factory)
- R2T8 captures red captured obj1 (factory)
- R2T9 kills IronSentinel-17_heavy destroyed CrimsonDrift-16_heavy
- R2T9 kills IronSentinel-17_heavy destroyed CrimsonDrift-16_heavy
- R2T9 kills IronSentinel-17_heavy destroyed CrimsonDrift-17_heavy
- R2T9 kills IronSentinel-17_heavy destroyed CrimsonDrift-17_heavy
- R2T9 kills CrimsonDrift-14_heavy destroyed VanguardStorm-6_scout
- R2T9 kills CrimsonDrift-14_heavy destroyed VanguardStorm-6_scout
- R2T9 kills NullRider-3_heavy destroyed VanguardStorm-17_battle
- R2T9 kills NullRider-3_heavy destroyed VanguardStorm-17_battle
- R2T9 kills VanguardStorm-16_battle destroyed CrimsonDrift-2_scout
- R2T9 kills VanguardStorm-16_battle destroyed CrimsonDrift-2_scout
- R2T10 kills CrimsonDrift-7_battle destroyed VanguardStorm-2_scout
- R2T10 kills CrimsonDrift-7_battle destroyed VanguardStorm-2_scout
- R2T10 kills CrimsonDrift-7_battle destroyed VanguardStorm-18_battle
- R2T10 kills CrimsonDrift-7_battle destroyed VanguardStorm-18_battle
- R2T10 kills IronSentinel-2_scout destroyed IronSentinel-2_scout
- R2T10 kills IronSentinel-2_scout destroyed IronSentinel-2_scout
- R2T10 kills IronSentinel-1_scout destroyed CrimsonDrift-10_battle
- R2T10 kills IronSentinel-1_scout destroyed CrimsonDrift-10_battle
- R2T10 kills IronSentinel-1_scout destroyed IronSentinel-1_scout
- R2T10 kills IronSentinel-1_scout destroyed IronSentinel-1_scout
- R2T10 kills NullRider-6_heavy destroyed IronSentinel-4_scout
- R2T10 kills NullRider-6_heavy destroyed IronSentinel-4_scout
- R2T10 kills VanguardStorm-18_battle destroyed CrimsonDrift-9_battle
- R2T10 kills VanguardStorm-18_battle destroyed CrimsonDrift-9_battle
- R2T10 kills VanguardStorm-18_battle destroyed CrimsonDrift-11_battle
- R2T10 kills VanguardStorm-18_battle destroyed CrimsonDrift-11_battle
- R2T10 captures red captured obj4 (factory)
- R2T10 captures red captured obj4 (factory)
- R2T12 kills IronSentinel-18_heavy destroyed IronSentinel-6_scout
- R2T12 kills IronSentinel-18_heavy destroyed IronSentinel-6_scout
- R2T12 kills VanguardStorm-16_battle destroyed CrimsonDrift-3_scout
- R2T12 kills VanguardStorm-16_battle destroyed CrimsonDrift-3_scout
- R2T12 captures green captured obj9 (income)
- R2T12 captures green captured obj9 (income)
- R2T13 kills IronSentinel-18_heavy destroyed IronSentinel-15_battle
- R2T13 kills IronSentinel-18_heavy destroyed IronSentinel-15_battle
- R2T13 kills CrimsonDrift-7_battle destroyed VanguardStorm-16_battle
- R2T13 kills CrimsonDrift-7_battle destroyed VanguardStorm-16_battle
- R2T13 kills CrimsonDrift-13_heavy destroyed VanguardStorm-19_heavy
- R2T13 kills CrimsonDrift-13_heavy destroyed VanguardStorm-19_heavy
- R2T13 kills CrimsonDrift-15_heavy destroyed VanguardStorm-14_battle
- R2T13 kills CrimsonDrift-15_heavy destroyed VanguardStorm-14_battle
- R2T13 kills IronSentinel-13_battle destroyed VanguardStorm-1_scout
- R2T13 kills IronSentinel-13_battle destroyed VanguardStorm-1_scout
- R2T13 kills IronSentinel-13_battle destroyed VanguardStorm-10_scout
- R2T13 kills IronSentinel-13_battle destroyed VanguardStorm-10_scout
- R2T13 kills VanguardStorm-11_battle destroyed CrimsonDrift-14_heavy
- R2T13 kills VanguardStorm-11_battle destroyed CrimsonDrift-14_heavy
- R2T13 captures red captured obj7 (factory)
- R2T13 captures red captured obj7 (factory)
- R2T14 kills VanguardStorm-12_battle destroyed CrimsonDrift-7_battle
- R2T14 kills VanguardStorm-12_battle destroyed CrimsonDrift-7_battle
- R2T14 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-7_battle
- R2T14 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-7_battle
- R2T14 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-9_battle
- R2T14 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-9_battle
- R2T14 kills NullRider-6_heavy destroyed IronSentinel-8_battle
- R2T14 kills NullRider-6_heavy destroyed IronSentinel-8_battle
- R2T15 kills CrimsonDrift-8_battle destroyed IronSentinel-10_battle
- R2T15 kills CrimsonDrift-8_battle destroyed IronSentinel-10_battle
- R2T15 kills CrimsonDrift-8_battle destroyed VanguardStorm-9_scout
- R2T15 kills CrimsonDrift-8_battle destroyed VanguardStorm-9_scout
- R2T15 kills NullRider-4_heavy destroyed VanguardStorm-20_heavy
- R2T15 kills NullRider-4_heavy destroyed VanguardStorm-20_heavy
- R2T15 kills NullRider-8_heavy destroyed CrimsonDrift-8_battle
- R2T15 kills NullRider-8_heavy destroyed CrimsonDrift-8_battle
- R2T15 kills IronSentinel-12_battle destroyed CrimsonDrift-12_battle
- R2T15 kills IronSentinel-12_battle destroyed CrimsonDrift-12_battle
- R2T15 kills CrimsonDrift-15_heavy destroyed VanguardStorm-11_battle
- R2T15 kills CrimsonDrift-15_heavy destroyed VanguardStorm-11_battle
- R2T15 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-12_battle
- R2T15 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-12_battle
- R2T15 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-18_heavy
- R2T15 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-18_heavy
- R2T16 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-17_heavy
- R2T16 kills CrimsonDrift_rf2_obj1_0 destroyed IronSentinel-17_heavy
- R2T17 kills NullRider-2_heavy destroyed CrimsonDrift_rf2_obj1_1
- R2T17 kills NullRider-2_heavy destroyed CrimsonDrift_rf2_obj1_1
- R2T17 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-13_battle
- R2T17 kills CrimsonDrift_rf2_obj1_1 destroyed IronSentinel-13_battle
- R2T17 kills CrimsonDrift_rf2_obj1_1 destroyed VanguardStorm-12_battle
- R2T17 kills CrimsonDrift_rf2_obj1_1 destroyed VanguardStorm-12_battle
- R2T18 captures red captured vp_center (victory)
- R2T18 captures red captured vp_center (victory)
- R2T19 kills NullRider-6_heavy destroyed CrimsonDrift_rf2_obj7_0
- R2T19 kills NullRider-6_heavy destroyed CrimsonDrift_rf2_obj7_0
- R2T19 kills CrimsonDrift-15_heavy destroyed CrimsonDrift_rf2_obj4_1
Cost by model
| Model | Calls | Prompt tok | Completion | Cost |
|---|---|---|---|---|
| inclusionai/ring-2.6-1t | 65 | 304k | 432k | $0.29 |
| minimax/minimax-m2.7:nitro | 63 | 273k | 160k | $0.22 |
| thinkingmachines/inkling | 67 | 189k | 467k | — |
| google/gemini-3.5-flash-lite | 75 | 221k | 58k | — |