Matches / 20260717-165515_m0_seed594240351

Hermes4-70Bwins

2026-07-17 16:55:15 · seed 594240351 · 3 rounds · 1h 25m

Cost$1.65 LLM3k Fallback1k

Battlefield

Round 1 map

vp_center (victory) north (depot) south (income) obj1 (factory) obj2 (depot) obj3 (income) obj4 (factory) obj5 (depot) obj6 (income) obj7 (factory) obj8 (depot) obj9 (income) AlphaStrike-1_scout AlphaStrike-2_scout AlphaStrike-3_scout AlphaStrike-4_scout AlphaStrike-5_scout AlphaStrike-6_scout AlphaStrike-7_scout AlphaStrike-8_scout AlphaStrike-9_scout AlphaStrike-10_scout AlphaStrike-11_scout AlphaStrike-12_scout AlphaStrike-13_scout AlphaStrike-14_scout AlphaStrike-15_scout AlphaStrike-16_scout AlphaStrike-17_battle AlphaStrike-18_battle AlphaStrike-19_battle AlphaStrike-20_battle ForgeTread-1_scout ForgeTread-2_scout ForgeTread-3_scout ForgeTread-4_scout ForgeTread-5_battle ForgeTread-6_battle ForgeTread-7_battle ForgeTread-8_battle ForgeTread-9_battle ForgeTread-10_battle ForgeTread-11_heavy ForgeTread-12_heavy ForgeTread-13_heavy ForgeTread-14_heavy ForgeTread-15_heavy RavenX-1_battle RavenX-2_battle RavenX-3_battle RavenX-4_battle RavenX-5_battle RavenX-6_battle RavenX-7_battle RavenX-8_battle RavenX-9_battle RavenX-10_battle RavenX-11_heavy RavenX-12_heavy RavenX-13_heavy RavenX-14_heavy RavenX-15_heavy VanguardStorm-1_scout VanguardStorm-2_scout VanguardStorm-3_scout VanguardStorm-4_scout VanguardStorm-5_scout VanguardStorm-6_scout VanguardStorm-7_scout VanguardStorm-8_scout VanguardStorm-9_scout VanguardStorm-10_scout VanguardStorm-11_battle VanguardStorm-12_battle VanguardStorm-13_battle VanguardStorm-14_battle VanguardStorm-15_battle VanguardStorm-16_battle VanguardStorm-17_battle VanguardStorm-18_battle VanguardStorm-19_battle VanguardStorm-20_battle
victory income factory depot

Rounds

Round 1

red

Top · VanguardStorm-14 (25.1)

Round 2

yellow

Top · VanguardStorm (23.8)

Round 3

red

Top · RavenX-7 (28.9)

Telemetry

Per-turn metrics

Victory points

0 6 13 19 26 32 R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Money

0 4k 7k 11k 14k 18k R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Damage

0 874 2k 3k 3k 4k R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Kills

0 5 10 16 21 26 R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Alive

0 6 12 18 24 30 R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Round score

0.0 85.9 171.9 257.8 343.7 429.6 R2 R3 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T R1:1 R1:13 R1:25 R1:37 R2:5 R2:17 R3:3 R3:15 R3:23 StepFun3.7Flash Nemotron3Super120B Hermes4-70B Ring2.6-1T

Evolution

War room

Round 0

green outfit

Plan · Use missiles for focused damage and infinite baby_missiles for spam while relying on existing inventory.

red outfit

Plan · Equip scouts with dirt_bomb for cover creation, and battle tanks with heavy_missile and dirt_bomb for offensive power and protection.

Purchases (7 tanks)
{
  "AlphaStrike-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-17_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-18_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-20_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ]
}
yellow outfit

Plan · Shield 8 of 10 scouts with force_shields (~75 damage absorb each) to extend spotting longevity; saturate battles with baby_nukes for wide AoE area denial on objectives, starving enemies of approach routes.

Purchases (17 tanks)
{
  "VanguardStorm-1_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-2_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-3_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-4_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-5_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-6_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-7_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-8_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-14_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-15_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-16_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-17_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-18_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-19_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ]
}
blue outfit

Plan · Prioritize defensive survival per core goals: equip 4 heavy tanks with dirt bombs for widespread cover deployment, assign 1 force shield to a heavy tank for mandatory damage absorption, rely on pre-drafted missile loadouts for sustained firepower, retain $20 unspent

Purchases (5 tanks)
{
  "ForgeTread-11_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-12_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-13_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-14_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}

Round 1

red coach

Hypothesis · Equip surviving battle tanks with dirt_bomb for cover creation during advances to preserve heavy tanks while maintaining aggressive pressure.

Style · Balanced aggression: push hard but preserve heavy tanks with dirt_bomb shields when advancing.

Intel · Enemy utilizes rapid scout screening to mask main force movements

Memory · Cover creation is critical to preserve high-value heavy tanks during frontal assaults.

Purchases (4 tanks)
{
  "AlphaStrike-17_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-18_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-19_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ]
}
green coach

Hypothesis · Focus fire with shielded heavies using mirvs to break enemy clusters while scouts lay dirt bombs and rollers for cover and spotting.

Goals · Win next round by surviving longer and focusing fire on enemy clusters.

Style · Focus fire with shielded heavies using mirvs to break enemy clusters while scouts lay dirt bombs and rollers for cover and spotting.

Intel · Enemy tends to cluster their heavies, making them vulnerable to area damage like mirvs.

Memory · Last round we lacked defense and died quickly; adding shields and cover will improve survival.

New skill · [object Object]

Purchases (15 tanks)
{
  "RavenX-10_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "RavenX-11_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-12_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-13_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-14_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "RavenX-15_heavy": [],
  "RavenX-1_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-2_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-3_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-4_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-5_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "RavenX-6_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "RavenX-7_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "RavenX-8_battle": [
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-9_battle": [
    {
      "item": "roller",
      "count": 1
    }
  ]
}
yellow coach

Hypothesis · Placement score of 4 means tanks are dying isolated without dealing damage; consolidate battles on objectives, shield them for survival, and load AoE weapons so every volley pressures clustered enemies.

Style · Anchor all battles in pairs on the same objective; stagger AoE volleys so enemies cannot dodge both. Scouts stay behind terrain, spot only when a kill is guaranteed, and use shields to survive counter-fire.

Intel · AlphaStrike dealt heavy damage and earned the match lead; they likely run coordinated AoE and punish isolated targets hard — clustering our tanks will bait their area shots into overkill waste.

Memory · 11 of 20 tanks dealt zero damage last round — scattered solo tanks are just free kills for the enemy. Group up, shield up, and only fire when impact is certain.

New skill · [object Object]

Purchases (13 tanks)
{
  "VanguardStorm-12_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    },
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "VanguardStorm-14_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-15_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-16_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-17_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-18_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-20_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-1_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-8_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-9_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}
blue coach

Hypothesis · Last round's total squad destruction stemmed from insufficient defensive cover and hull protection, so this round we equip all units with dirt bombs for on-demand cover deployment, assign force shields to all heavy hulls for damage absorption, and allocate heavy/regular missiles to high-performing units to maintain consistent kill pressure without overextending

Style · Calculated aggressive artillery commander that enforces mandatory defensive cover and shield deployment for all hulls prior to offensive engagement, balancing area-denial barrages with minimal losses to maintain objective income and consistent firepower

Intel · AlphaStrike holds match point with the highest round score, so they will likely launch aggressive high-damage strikes to end the match immediately; our defensive setup is designed to outlast their offensive pushes

Memory · Total squad destruction last round was directly caused by lack of on-demand cover and hull shielding; equipping all units with dirt bombs and heavies with force shields eliminates this risk and preserves objective hold and firepower consistency

New skill · [object Object]

Purchases (15 tanks)
{
  "ForgeTread-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-5_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-6_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-7_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-8_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-9_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-11_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-12_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-13_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-14_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 2
    }
  ]
}

Round 2

red edit_settledreverted

Hypothesis · Equip designated heavy tanks with dirt_bomb for defensive cover creation while maintaining primary firepower with heavy_missiles on battle/heavy tanks to overwhem enemy flanks.

green coach

Hypothesis · Focus fire with shielded heavy tanks using nukes and mirvs to break enemy clusters while battle tanks lay dirt bombs and rollers for cover and spotting.

Intel · Enemy tends to cluster heavies together, making them vulnerable to area damage like mirvs and nukes.

Memory · Heavies survived longer when equipped with burst nukes; concentrating fire on enemy clusters yields higher kill potential.

Purchases (6 tanks)
{
  "RavenX-11_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-12_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-13_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-14_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-15_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-6_battle": [
    {
      "item": "mirv",
      "count": 1
    }
  ]
}
Battle log (200 events)
  • R1 round_started Round 1 started
  • R2 round_started Round 2 started
  • R3 round_started Round 3 started
  • R1 round_end Round 1 ended — red wins
  • R2 round_end Round 2 ended — yellow wins
  • R3 round_end Round 3 ended — red wins
  • R1T2 captures yellow captured obj1 (factory)
  • R1T2 captures yellow captured obj2 (depot)
  • R1T2 captures blue captured obj5 (depot)
  • R1T3 kills RavenX-3_battle destroyed VanguardStorm-1_scout
  • R1T3 kills VanguardStorm-1_scout destroyed RavenX-7_battle
  • R1T3 captures red captured obj8 (depot)
  • R1T4 captures yellow captured north (depot)
  • R1T4 captures yellow captured obj3 (income)
  • R1T4 captures blue captured vp_center (victory)
  • R1T5 kills VanguardStorm-8_scout destroyed RavenX-6_battle
  • R1T5 kills AlphaStrike-18_battle destroyed ForgeTread-4_scout
  • R1T5 kills AlphaStrike-19_battle destroyed VanguardStorm-18_battle
  • R1T5 kills AlphaStrike-20_battle destroyed VanguardStorm-11_battle
  • R1T5 kills RavenX-12_heavy destroyed ForgeTread-9_battle
  • R1T6 kills RavenX-4_battle destroyed VanguardStorm-8_scout
  • R1T6 kills VanguardStorm-14_battle destroyed RavenX-1_battle
  • R1T6 kills VanguardStorm-14_battle destroyed RavenX-5_battle
  • R1T6 kills VanguardStorm-14_battle destroyed RavenX-10_battle
  • R1T6 kills AlphaStrike-19_battle destroyed VanguardStorm-2_scout
  • R1T6 captures red captured obj7 (factory)
  • R1T7 kills RavenX-9_battle destroyed VanguardStorm-5_scout
  • R1T7 kills RavenX-3_battle destroyed VanguardStorm_rf1_obj1_1
  • R1T7 kills VanguardStorm-12_battle destroyed RavenX-9_battle
  • R1T7 kills VanguardStorm-12_battle destroyed RavenX-11_heavy
  • R1T7 kills VanguardStorm-12_battle destroyed RavenX-14_heavy
  • R1T7 kills ForgeTread-15_heavy destroyed VanguardStorm-4_scout
  • R1T7 kills ForgeTread-15_heavy destroyed VanguardStorm-7_scout
  • R1T7 kills VanguardStorm-14_battle destroyed RavenX-4_battle
  • R1T7 kills VanguardStorm-14_battle destroyed RavenX-13_heavy
  • R1T7 kills AlphaStrike-18_battle destroyed VanguardStorm-16_battle
  • R1T8 kills VanguardStorm-6_scout destroyed RavenX-3_battle
  • R1T8 kills RavenX-3_battle destroyed VanguardStorm-3_scout
  • R1T8 kills VanguardStorm-17_battle destroyed ForgeTread-15_heavy
  • R1T8 kills VanguardStorm-17_battle destroyed VanguardStorm-10_scout
  • R1T8 captures green captured obj9 (income)
  • R1T8 captures red captured south (income)
  • R1T10 kills ForgeTread-10_battle destroyed VanguardStorm-6_scout
  • R1T10 kills VanguardStorm-15_battle destroyed VanguardStorm-12_battle
  • R1T10 kills VanguardStorm-15_battle destroyed VanguardStorm-14_battle
  • R1T10 kills VanguardStorm-15_battle destroyed VanguardStorm-15_battle
  • R1T10 kills VanguardStorm-15_battle destroyed VanguardStorm-17_battle
  • R1T10 kills VanguardStorm-12_battle destroyed AlphaStrike-10_scout
  • R1T10 kills VanguardStorm-12_battle destroyed AlphaStrike-16_scout
  • R1T10 captures blue captured obj6 (income)
  • R1T11 kills VanguardStorm_rf1_obj1_0 destroyed ForgeTread-10_battle
  • R1T11 kills ForgeTread-11_heavy destroyed VanguardStorm_rf1_obj1_0
  • R1T11 kills VanguardStorm-13_battle destroyed VanguardStorm-13_battle
  • R1T11 kills VanguardStorm-13_battle destroyed VanguardStorm-19_battle
  • R1T11 kills VanguardStorm-13_battle destroyed VanguardStorm_rf1_obj1_2
  • R1T12 kills AlphaStrike_rf1_obj7_2 destroyed ForgeTread-2_scout
  • R1T12 kills VanguardStorm-20_battle destroyed RavenX-2_battle
  • R1T12 kills VanguardStorm_rf1_obj1_3 destroyed RavenX-8_battle
  • R1T12 captures blue captured vp_center (victory)
  • R1T13 kills VanguardStorm_rf1_obj1_3 destroyed RavenX-15_heavy
  • R1T14 kills ForgeTread-1_scout destroyed ForgeTread-8_battle
  • R1T14 kills AlphaStrike_rf1_obj7_2 destroyed ForgeTread-5_battle
  • R1T14 kills ForgeTread-8_battle destroyed VanguardStorm-20_battle
  • R1T14 kills ForgeTread-8_battle destroyed VanguardStorm_rf1_obj1_3
  • R1T14 kills AlphaStrike-2_scout destroyed ForgeTread-12_heavy
  • R1T14 captures blue captured obj9 (income)
  • R1T16 kills RavenX-12_heavy destroyed ForgeTread-11_heavy
  • R1T17 kills ForgeTread-1_scout destroyed ForgeTread-1_scout
  • R1T17 kills VanguardStorm_rf1_obj1_5 destroyed ForgeTread-13_heavy
  • R1T18 kills VanguardStorm_rf1_obj1_4 destroyed AlphaStrike-2_scout
  • R1T18 kills VanguardStorm_rf1_obj1_4 destroyed AlphaStrike-14_scout
  • R1T18 kills AlphaStrike-7_scout destroyed VanguardStorm-9_scout
  • R1T18 kills AlphaStrike-7_scout destroyed VanguardStorm_rf1_obj1_4
  • R1T20 kills VanguardStorm_rf1_obj1_5 destroyed AlphaStrike-7_scout
  • R1T20 kills VanguardStorm_rf1_obj1_6 destroyed AlphaStrike-20_battle
  • R1T20 captures yellow captured vp_center (victory)
  • R1T21 kills AlphaStrike-17_battle destroyed VanguardStorm_rf1_obj1_5
  • R1T21 kills VanguardStorm_rf1_obj1_6 destroyed AlphaStrike-15_scout
  • R1T21 kills AlphaStrike-19_battle destroyed VanguardStorm_rf1_obj1_6
  • R1T24 kills ForgeTread-6_battle destroyed VanguardStorm_rf1_obj1_7
  • R1T24 captures blue captured north (depot)
  • R1T25 captures red captured obj4 (factory)
  • R1T26 kills AlphaStrike-13_scout destroyed ForgeTread-6_battle
  • R1T28 kills AlphaStrike_rf1_obj7_6 destroyed AlphaStrike-13_scout
  • R1T31 kills AlphaStrike_rf1_obj7_0 destroyed AlphaStrike-1_scout
  • R1T32 kills ForgeTread-7_battle destroyed AlphaStrike-8_scout
  • R1T33 kills AlphaStrike-18_battle destroyed ForgeTread-3_scout
  • R1T36 captures red captured obj6 (income)
  • R1T37 kills ForgeTread-14_heavy destroyed AlphaStrike-4_scout
  • R1T37 kills AlphaStrike-3_scout destroyed ForgeTread-14_heavy
  • R1T37 captures blue captured vp_center (victory)
  • R1T41 kills AlphaStrike-18_battle destroyed AlphaStrike_rf1_obj7_7
  • R1T41 kills ForgeTread-7_battle destroyed AlphaStrike-6_scout
  • R1T42 kills AlphaStrike_rf1_obj4_5 destroyed ForgeTread-7_battle
  • R1T42 kills ForgeTread-7_battle destroyed AlphaStrike-3_scout
  • R1T44 kills AlphaStrike_rf1_obj4_6 destroyed RavenX-12_heavy
  • R2T2 captures red captured obj4 (factory)
  • R2T2 captures red captured obj4 (factory)
  • R2T2 captures yellow captured obj9 (income)
  • R2T2 captures yellow captured obj9 (income)
  • R2T3 kills RavenX-12_heavy destroyed ForgeTread-3_scout
  • R2T3 kills RavenX-12_heavy destroyed ForgeTread-3_scout
  • R2T3 captures blue captured obj5 (depot)
  • R2T3 captures blue captured obj5 (depot)
  • R2T3 captures blue captured vp_center (victory)
  • R2T3 captures blue captured vp_center (victory)
  • R2T4 kills RavenX-12_heavy destroyed ForgeTread-12_heavy
  • R2T4 kills RavenX-12_heavy destroyed ForgeTread-12_heavy
  • R2T4 kills RavenX-13_heavy destroyed ForgeTread-10_battle
  • R2T4 kills RavenX-13_heavy destroyed ForgeTread-10_battle
  • R2T4 kills RavenX-6_battle destroyed RavenX-4_battle
  • R2T4 kills RavenX-6_battle destroyed RavenX-4_battle
  • R2T4 captures green captured north (depot)
  • R2T4 captures green captured north (depot)
  • R2T5 kills ForgeTread-7_battle destroyed ForgeTread-7_battle
  • R2T5 kills ForgeTread-7_battle destroyed ForgeTread-7_battle
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-2_battle
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-2_battle
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-8_battle
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-8_battle
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-11_heavy
  • R2T5 kills ForgeTread-4_scout destroyed RavenX-11_heavy
  • R2T5 captures blue captured obj1 (factory)
  • R2T5 captures blue captured obj1 (factory)
  • R2T6 kills ForgeTread-13_heavy destroyed RavenX-10_battle
  • R2T6 kills ForgeTread-13_heavy destroyed RavenX-10_battle
  • R2T6 kills ForgeTread-4_scout destroyed RavenX-1_battle
  • R2T6 kills ForgeTread-4_scout destroyed RavenX-1_battle
  • R2T6 captures yellow captured obj7 (factory)
  • R2T6 captures yellow captured obj7 (factory)
  • R2T7 kills ForgeTread-8_battle destroyed RavenX-5_battle
  • R2T7 kills ForgeTread-8_battle destroyed RavenX-5_battle
  • R2T7 kills RavenX-6_battle destroyed ForgeTread-13_heavy
  • R2T7 kills RavenX-6_battle destroyed ForgeTread-13_heavy
  • R2T8 kills RavenX-9_battle destroyed ForgeTread-8_battle
  • R2T8 kills RavenX-9_battle destroyed ForgeTread-8_battle
  • R2T8 kills ForgeTread_rf2_obj1_0 destroyed RavenX-14_heavy
  • R2T8 kills ForgeTread_rf2_obj1_0 destroyed RavenX-14_heavy
  • R2T8 captures yellow captured obj6 (income)
  • R2T8 captures yellow captured obj6 (income)
  • R2T8 captures yellow captured south (depot)
  • R2T8 captures yellow captured south (depot)
  • R2T9 kills RavenX-12_heavy destroyed ForgeTread-14_heavy
  • R2T9 kills RavenX-12_heavy destroyed ForgeTread-14_heavy
  • R2T10 kills ForgeTread_rf2_obj1_1 destroyed RavenX-7_battle
  • R2T10 kills ForgeTread_rf2_obj1_1 destroyed RavenX-7_battle
  • R2T10 captures yellow captured obj3 (income)
  • R2T10 captures yellow captured obj3 (income)
  • R2T11 kills RavenX-6_battle destroyed ForgeTread_rf2_obj1_1
  • R2T11 kills RavenX-6_battle destroyed ForgeTread_rf2_obj1_1
  • R2T11 kills RavenX-15_heavy destroyed ForgeTread-15_heavy
  • R2T11 kills RavenX-15_heavy destroyed ForgeTread-15_heavy
  • R2T11 kills RavenX-13_heavy destroyed ForgeTread-4_scout
  • R2T11 kills RavenX-13_heavy destroyed ForgeTread-4_scout
  • R2T11 kills VanguardStorm-13_battle destroyed ForgeTread-6_battle
  • R2T11 kills VanguardStorm-13_battle destroyed ForgeTread-6_battle
  • R2T11 kills ForgeTread_rf2_obj1_1 destroyed RavenX-6_battle
  • R2T11 kills ForgeTread_rf2_obj1_1 destroyed RavenX-6_battle
  • R2T11 kills VanguardStorm-14_battle destroyed ForgeTread-9_battle
  • R2T11 kills VanguardStorm-14_battle destroyed ForgeTread-9_battle
  • R2T11 kills VanguardStorm-14_battle destroyed ForgeTread-11_heavy
  • R2T11 kills VanguardStorm-14_battle destroyed ForgeTread-11_heavy
  • R2T12 kills VanguardStorm-14_battle destroyed ForgeTread-5_battle
  • R2T12 kills VanguardStorm-14_battle destroyed ForgeTread-5_battle
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-9_scout
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-9_scout
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-17_battle
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-17_battle
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-19_battle
  • R2T12 kills VanguardStorm-14_battle destroyed VanguardStorm-19_battle
  • R2T12 kills RavenX-12_heavy destroyed ForgeTread_rf2_obj1_2
  • R2T12 kills RavenX-12_heavy destroyed ForgeTread_rf2_obj1_2
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-4_scout
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-4_scout
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-6_scout
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-6_scout
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-20_battle
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm-20_battle
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm_rf2_obj7_2
  • R2T13 kills VanguardStorm-15_battle destroyed VanguardStorm_rf2_obj7_2
  • R2T13 kills VanguardStorm-13_battle destroyed RavenX-9_battle
  • R2T13 kills VanguardStorm-13_battle destroyed RavenX-9_battle
  • R2T13 kills VanguardStorm-13_battle destroyed VanguardStorm-16_battle
  • R2T13 kills VanguardStorm-13_battle destroyed VanguardStorm-16_battle
  • R2T13 kills VanguardStorm-14_battle destroyed VanguardStorm-3_scout
  • R2T13 kills VanguardStorm-14_battle destroyed VanguardStorm-3_scout
  • R2T14 kills ForgeTread-1_scout destroyed RavenX-15_heavy
  • R2T14 kills ForgeTread-1_scout destroyed RavenX-15_heavy
  • R2T15 kills ForgeTread_rf2_obj1_3 destroyed ForgeTread_rf2_obj1_3
  • R2T15 kills ForgeTread_rf2_obj1_3 destroyed ForgeTread_rf2_obj1_3
  • R2T15 kills VanguardStorm-18_battle destroyed RavenX-3_battle
  • R2T15 kills VanguardStorm-18_battle destroyed RavenX-3_battle
  • R2T16 kills RavenX-13_heavy destroyed ForgeTread-1_scout
  • R2T16 kills RavenX-13_heavy destroyed ForgeTread-1_scout
  • R2T16 kills RavenX-13_heavy destroyed ForgeTread-2_scout
  • R2T16 kills RavenX-13_heavy destroyed ForgeTread-2_scout
  • R2T16 kills AlphaStrike-16_scout destroyed VanguardStorm-10_scout
  • R2T16 kills AlphaStrike-16_scout destroyed VanguardStorm-10_scout
  • R2T16 kills VanguardStorm-18_battle destroyed ForgeTread_rf2_obj1_0
  • R2T16 kills VanguardStorm-18_battle destroyed ForgeTread_rf2_obj1_0

Cost by model

Model Calls Prompt tok Completion Cost
stepfun/step-3.7-flash:nitro 95 301k 873k $1.05
inclusionai/ring-2.6-1t 78 363k 492k $0.33
nvidia/nemotron-3-super-120b-a12b:nitro 92 304k 271k $0.15
nousresearch/hermes-4-70b 98 413k 145k $0.11