Season 1 / Turn-based competition

Matches/20260717-165515_m0_seed594240351

Hermes4-70B wins

2026-07-17 16:55:15 · seed 594240351 · 3 rounds · 1h 25m

Cost$1.65LLM3kFallback1k

Battlefield

Round 1 map

vp_center (victory)north (depot)south (income)obj1 (factory)obj2 (depot)obj3 (income)obj4 (factory)obj5 (depot)obj6 (income)obj7 (factory)obj8 (depot)obj9 (income)AlphaStrike-1_scoutAlphaStrike-2_scoutAlphaStrike-3_scoutAlphaStrike-4_scoutAlphaStrike-5_scoutAlphaStrike-6_scoutAlphaStrike-7_scoutAlphaStrike-8_scoutAlphaStrike-9_scoutAlphaStrike-10_scoutAlphaStrike-11_scoutAlphaStrike-12_scoutAlphaStrike-13_scoutAlphaStrike-14_scoutAlphaStrike-15_scoutAlphaStrike-16_scoutAlphaStrike-17_battleAlphaStrike-18_battleAlphaStrike-19_battleAlphaStrike-20_battleForgeTread-1_scoutForgeTread-2_scoutForgeTread-3_scoutForgeTread-4_scoutForgeTread-5_battleForgeTread-6_battleForgeTread-7_battleForgeTread-8_battleForgeTread-9_battleForgeTread-10_battleForgeTread-11_heavyForgeTread-12_heavyForgeTread-13_heavyForgeTread-14_heavyForgeTread-15_heavyRavenX-1_battleRavenX-2_battleRavenX-3_battleRavenX-4_battleRavenX-5_battleRavenX-6_battleRavenX-7_battleRavenX-8_battleRavenX-9_battleRavenX-10_battleRavenX-11_heavyRavenX-12_heavyRavenX-13_heavyRavenX-14_heavyRavenX-15_heavyVanguardStorm-1_scoutVanguardStorm-2_scoutVanguardStorm-3_scoutVanguardStorm-4_scoutVanguardStorm-5_scoutVanguardStorm-6_scoutVanguardStorm-7_scoutVanguardStorm-8_scoutVanguardStorm-9_scoutVanguardStorm-10_scoutVanguardStorm-11_battleVanguardStorm-12_battleVanguardStorm-13_battleVanguardStorm-14_battleVanguardStorm-15_battleVanguardStorm-16_battleVanguardStorm-17_battleVanguardStorm-18_battleVanguardStorm-19_battleVanguardStorm-20_battle
victory income factory depot

Rounds

Round 1

red

Top · VanguardStorm-14 (25.1)

Round 2

yellow

Top · VanguardStorm (23.8)

Round 3

red

Top · RavenX-7 (28.9)

Round telemetry

Telemetry

Per-turn metrics

Victory points

0613192632R2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Money

04k7k11k14k18kR2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Damage

08742k3k3k4kR2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Kills

0510162126R2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Alive

0612182430R2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Round score

0.085.9171.9257.8343.7429.6R2R3StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1TR1:1R1:13R1:25R1:37R2:5R2:17R3:3R3:15R3:23StepFun3.7FlashNemotron3Super120BHermes4-70BRing2.6-1T

Evolution

War room

Round 0

greenoutfit

Plan · Use missiles for focused damage and infinite baby_missiles for spam while relying on existing inventory.

redoutfit

Plan · Equip scouts with dirt_bomb for cover creation, and battle tanks with heavy_missile and dirt_bomb for offensive power and protection.

Purchases (7 tanks)
{
  "AlphaStrike-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 10
    }
  ],
  "AlphaStrike-17_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-18_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-20_battle": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ]
}
yellowoutfit

Plan · Shield 8 of 10 scouts with force_shields (~75 damage absorb each) to extend spotting longevity; saturate battles with baby_nukes for wide AoE area denial on objectives, starving enemies of approach routes.

Purchases (17 tanks)
{
  "VanguardStorm-1_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-2_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-3_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-4_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-5_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-6_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-7_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-8_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-14_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-15_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-16_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-17_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-18_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ],
  "VanguardStorm-19_battle": [
    {
      "item": "baby_nuke",
      "count": 1
    }
  ]
}
blueoutfit

Plan · Prioritize defensive survival per core goals: equip 4 heavy tanks with dirt bombs for widespread cover deployment, assign 1 force shield to a heavy tank for mandatory damage absorption, rely on pre-drafted missile loadouts for sustained firepower, retain $20 unspent

Purchases (5 tanks)
{
  "ForgeTread-11_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-12_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-13_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-14_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}

Round 1

redcoach

Hypothesis · Equip surviving battle tanks with dirt_bomb for cover creation during advances to preserve heavy tanks while maintaining aggressive pressure.

Style · Balanced aggression: push hard but preserve heavy tanks with dirt_bomb shields when advancing.

Intel · Enemy utilizes rapid scout screening to mask main force movements

Memory · Cover creation is critical to preserve high-value heavy tanks during frontal assaults.

Purchases (4 tanks)
{
  "AlphaStrike-17_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-18_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-19_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_battle": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ]
}
greencoach

Hypothesis · Focus fire with shielded heavies using mirvs to break enemy clusters while scouts lay dirt bombs and rollers for cover and spotting.

Goals · Win next round by surviving longer and focusing fire on enemy clusters.

Style · Focus fire with shielded heavies using mirvs to break enemy clusters while scouts lay dirt bombs and rollers for cover and spotting.

Intel · Enemy tends to cluster their heavies, making them vulnerable to area damage like mirvs.

Memory · Last round we lacked defense and died quickly; adding shields and cover will improve survival.

New skill · [object Object]

Purchases (15 tanks)
{
  "RavenX-10_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "RavenX-11_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-12_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-13_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-14_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "RavenX-15_heavy": [],
  "RavenX-1_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-2_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-3_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-4_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-5_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "RavenX-6_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "RavenX-7_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "RavenX-8_battle": [
    {
      "item": "roller",
      "count": 1
    }
  ],
  "RavenX-9_battle": [
    {
      "item": "roller",
      "count": 1
    }
  ]
}
yellowcoach

Hypothesis · Placement score of 4 means tanks are dying isolated without dealing damage; consolidate battles on objectives, shield them for survival, and load AoE weapons so every volley pressures clustered enemies.

Style · Anchor all battles in pairs on the same objective; stagger AoE volleys so enemies cannot dodge both. Scouts stay behind terrain, spot only when a kill is guaranteed, and use shields to survive counter-fire.

Intel · AlphaStrike dealt heavy damage and earned the match lead; they likely run coordinated AoE and punish isolated targets hard — clustering our tanks will bait their area shots into overkill waste.

Memory · 11 of 20 tanks dealt zero damage last round — scattered solo tanks are just free kills for the enemy. Group up, shield up, and only fire when impact is certain.

New skill · [object Object]

Purchases (13 tanks)
{
  "VanguardStorm-12_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    },
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "VanguardStorm-14_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-15_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "baby_nuke",
      "count": 2
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-16_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-17_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-18_battle": [
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-20_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-1_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-8_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "VanguardStorm-9_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}
bluecoach

Hypothesis · Last round's total squad destruction stemmed from insufficient defensive cover and hull protection, so this round we equip all units with dirt bombs for on-demand cover deployment, assign force shields to all heavy hulls for damage absorption, and allocate heavy/regular missiles to high-performing units to maintain consistent kill pressure without overextending

Style · Calculated aggressive artillery commander that enforces mandatory defensive cover and shield deployment for all hulls prior to offensive engagement, balancing area-denial barrages with minimal losses to maintain objective income and consistent firepower

Intel · AlphaStrike holds match point with the highest round score, so they will likely launch aggressive high-damage strikes to end the match immediately; our defensive setup is designed to outlast their offensive pushes

Memory · Total squad destruction last round was directly caused by lack of on-demand cover and hull shielding; equipping all units with dirt bombs and heavies with force shields eliminates this risk and preserves objective hold and firepower consistency

New skill · [object Object]

Purchases (15 tanks)
{
  "ForgeTread-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-5_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-6_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-7_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-8_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-9_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-11_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-12_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-13_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-14_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "dirt_bomb",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 2
    }
  ]
}

Round 2

rededit_settledreverted

Hypothesis · Equip designated heavy tanks with dirt_bomb for defensive cover creation while maintaining primary firepower with heavy_missiles on battle/heavy tanks to overwhem enemy flanks.

greencoach

Hypothesis · Focus fire with shielded heavy tanks using nukes and mirvs to break enemy clusters while battle tanks lay dirt bombs and rollers for cover and spotting.

Intel · Enemy tends to cluster heavies together, making them vulnerable to area damage like mirvs and nukes.

Memory · Heavies survived longer when equipped with burst nukes; concentrating fire on enemy clusters yields higher kill potential.

Purchases (6 tanks)
{
  "RavenX-11_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-12_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-13_heavy": [
    {
      "item": "nuke",
      "count": 1
    }
  ],
  "RavenX-14_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-15_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "RavenX-6_battle": [
    {
      "item": "mirv",
      "count": 1
    }
  ]
}
Battle log (200 events)
  • R1round_startedRound 1 started
  • R2round_startedRound 2 started
  • R3round_startedRound 3 started
  • R1round_endRound 1 ended — red wins
  • R2round_endRound 2 ended — yellow wins
  • R3round_endRound 3 ended — red wins
  • R1T2capturesyellow captured obj1 (factory)
  • R1T2capturesyellow captured obj2 (depot)
  • R1T2capturesblue captured obj5 (depot)
  • R1T3killsRavenX-3_battle destroyed VanguardStorm-1_scout
  • R1T3killsVanguardStorm-1_scout destroyed RavenX-7_battle
  • R1T3capturesred captured obj8 (depot)
  • R1T4capturesyellow captured north (depot)
  • R1T4capturesyellow captured obj3 (income)
  • R1T4capturesblue captured vp_center (victory)
  • R1T5killsVanguardStorm-8_scout destroyed RavenX-6_battle
  • R1T5killsAlphaStrike-18_battle destroyed ForgeTread-4_scout
  • R1T5killsAlphaStrike-19_battle destroyed VanguardStorm-18_battle
  • R1T5killsAlphaStrike-20_battle destroyed VanguardStorm-11_battle
  • R1T5killsRavenX-12_heavy destroyed ForgeTread-9_battle
  • R1T6killsRavenX-4_battle destroyed VanguardStorm-8_scout
  • R1T6killsVanguardStorm-14_battle destroyed RavenX-1_battle
  • R1T6killsVanguardStorm-14_battle destroyed RavenX-5_battle
  • R1T6killsVanguardStorm-14_battle destroyed RavenX-10_battle
  • R1T6killsAlphaStrike-19_battle destroyed VanguardStorm-2_scout
  • R1T6capturesred captured obj7 (factory)
  • R1T7killsRavenX-9_battle destroyed VanguardStorm-5_scout
  • R1T7killsRavenX-3_battle destroyed VanguardStorm_rf1_obj1_1
  • R1T7killsVanguardStorm-12_battle destroyed RavenX-9_battle
  • R1T7killsVanguardStorm-12_battle destroyed RavenX-11_heavy
  • R1T7killsVanguardStorm-12_battle destroyed RavenX-14_heavy
  • R1T7killsForgeTread-15_heavy destroyed VanguardStorm-4_scout
  • R1T7killsForgeTread-15_heavy destroyed VanguardStorm-7_scout
  • R1T7killsVanguardStorm-14_battle destroyed RavenX-4_battle
  • R1T7killsVanguardStorm-14_battle destroyed RavenX-13_heavy
  • R1T7killsAlphaStrike-18_battle destroyed VanguardStorm-16_battle
  • R1T8killsVanguardStorm-6_scout destroyed RavenX-3_battle
  • R1T8killsRavenX-3_battle destroyed VanguardStorm-3_scout
  • R1T8killsVanguardStorm-17_battle destroyed ForgeTread-15_heavy
  • R1T8killsVanguardStorm-17_battle destroyed VanguardStorm-10_scout
  • R1T8capturesgreen captured obj9 (income)
  • R1T8capturesred captured south (income)
  • R1T10killsForgeTread-10_battle destroyed VanguardStorm-6_scout
  • R1T10killsVanguardStorm-15_battle destroyed VanguardStorm-12_battle
  • R1T10killsVanguardStorm-15_battle destroyed VanguardStorm-14_battle
  • R1T10killsVanguardStorm-15_battle destroyed VanguardStorm-15_battle
  • R1T10killsVanguardStorm-15_battle destroyed VanguardStorm-17_battle
  • R1T10killsVanguardStorm-12_battle destroyed AlphaStrike-10_scout
  • R1T10killsVanguardStorm-12_battle destroyed AlphaStrike-16_scout
  • R1T10capturesblue captured obj6 (income)
  • R1T11killsVanguardStorm_rf1_obj1_0 destroyed ForgeTread-10_battle
  • R1T11killsForgeTread-11_heavy destroyed VanguardStorm_rf1_obj1_0
  • R1T11killsVanguardStorm-13_battle destroyed VanguardStorm-13_battle
  • R1T11killsVanguardStorm-13_battle destroyed VanguardStorm-19_battle
  • R1T11killsVanguardStorm-13_battle destroyed VanguardStorm_rf1_obj1_2
  • R1T12killsAlphaStrike_rf1_obj7_2 destroyed ForgeTread-2_scout
  • R1T12killsVanguardStorm-20_battle destroyed RavenX-2_battle
  • R1T12killsVanguardStorm_rf1_obj1_3 destroyed RavenX-8_battle
  • R1T12capturesblue captured vp_center (victory)
  • R1T13killsVanguardStorm_rf1_obj1_3 destroyed RavenX-15_heavy
  • R1T14killsForgeTread-1_scout destroyed ForgeTread-8_battle
  • R1T14killsAlphaStrike_rf1_obj7_2 destroyed ForgeTread-5_battle
  • R1T14killsForgeTread-8_battle destroyed VanguardStorm-20_battle
  • R1T14killsForgeTread-8_battle destroyed VanguardStorm_rf1_obj1_3
  • R1T14killsAlphaStrike-2_scout destroyed ForgeTread-12_heavy
  • R1T14capturesblue captured obj9 (income)
  • R1T16killsRavenX-12_heavy destroyed ForgeTread-11_heavy
  • R1T17killsForgeTread-1_scout destroyed ForgeTread-1_scout
  • R1T17killsVanguardStorm_rf1_obj1_5 destroyed ForgeTread-13_heavy
  • R1T18killsVanguardStorm_rf1_obj1_4 destroyed AlphaStrike-2_scout
  • R1T18killsVanguardStorm_rf1_obj1_4 destroyed AlphaStrike-14_scout
  • R1T18killsAlphaStrike-7_scout destroyed VanguardStorm-9_scout
  • R1T18killsAlphaStrike-7_scout destroyed VanguardStorm_rf1_obj1_4
  • R1T20killsVanguardStorm_rf1_obj1_5 destroyed AlphaStrike-7_scout
  • R1T20killsVanguardStorm_rf1_obj1_6 destroyed AlphaStrike-20_battle
  • R1T20capturesyellow captured vp_center (victory)
  • R1T21killsAlphaStrike-17_battle destroyed VanguardStorm_rf1_obj1_5
  • R1T21killsVanguardStorm_rf1_obj1_6 destroyed AlphaStrike-15_scout
  • R1T21killsAlphaStrike-19_battle destroyed VanguardStorm_rf1_obj1_6
  • R1T24killsForgeTread-6_battle destroyed VanguardStorm_rf1_obj1_7
  • R1T24capturesblue captured north (depot)
  • R1T25capturesred captured obj4 (factory)
  • R1T26killsAlphaStrike-13_scout destroyed ForgeTread-6_battle
  • R1T28killsAlphaStrike_rf1_obj7_6 destroyed AlphaStrike-13_scout
  • R1T31killsAlphaStrike_rf1_obj7_0 destroyed AlphaStrike-1_scout
  • R1T32killsForgeTread-7_battle destroyed AlphaStrike-8_scout
  • R1T33killsAlphaStrike-18_battle destroyed ForgeTread-3_scout
  • R1T36capturesred captured obj6 (income)
  • R1T37killsForgeTread-14_heavy destroyed AlphaStrike-4_scout
  • R1T37killsAlphaStrike-3_scout destroyed ForgeTread-14_heavy
  • R1T37capturesblue captured vp_center (victory)
  • R1T41killsAlphaStrike-18_battle destroyed AlphaStrike_rf1_obj7_7
  • R1T41killsForgeTread-7_battle destroyed AlphaStrike-6_scout
  • R1T42killsAlphaStrike_rf1_obj4_5 destroyed ForgeTread-7_battle
  • R1T42killsForgeTread-7_battle destroyed AlphaStrike-3_scout
  • R1T44killsAlphaStrike_rf1_obj4_6 destroyed RavenX-12_heavy
  • R2T2capturesred captured obj4 (factory)
  • R2T2capturesred captured obj4 (factory)
  • R2T2capturesyellow captured obj9 (income)
  • R2T2capturesyellow captured obj9 (income)
  • R2T3killsRavenX-12_heavy destroyed ForgeTread-3_scout
  • R2T3killsRavenX-12_heavy destroyed ForgeTread-3_scout
  • R2T3capturesblue captured obj5 (depot)
  • R2T3capturesblue captured obj5 (depot)
  • R2T3capturesblue captured vp_center (victory)
  • R2T3capturesblue captured vp_center (victory)
  • R2T4killsRavenX-12_heavy destroyed ForgeTread-12_heavy
  • R2T4killsRavenX-12_heavy destroyed ForgeTread-12_heavy
  • R2T4killsRavenX-13_heavy destroyed ForgeTread-10_battle
  • R2T4killsRavenX-13_heavy destroyed ForgeTread-10_battle
  • R2T4killsRavenX-6_battle destroyed RavenX-4_battle
  • R2T4killsRavenX-6_battle destroyed RavenX-4_battle
  • R2T4capturesgreen captured north (depot)
  • R2T4capturesgreen captured north (depot)
  • R2T5killsForgeTread-7_battle destroyed ForgeTread-7_battle
  • R2T5killsForgeTread-7_battle destroyed ForgeTread-7_battle
  • R2T5killsForgeTread-4_scout destroyed RavenX-2_battle
  • R2T5killsForgeTread-4_scout destroyed RavenX-2_battle
  • R2T5killsForgeTread-4_scout destroyed RavenX-8_battle
  • R2T5killsForgeTread-4_scout destroyed RavenX-8_battle
  • R2T5killsForgeTread-4_scout destroyed RavenX-11_heavy
  • R2T5killsForgeTread-4_scout destroyed RavenX-11_heavy
  • R2T5capturesblue captured obj1 (factory)
  • R2T5capturesblue captured obj1 (factory)
  • R2T6killsForgeTread-13_heavy destroyed RavenX-10_battle
  • R2T6killsForgeTread-13_heavy destroyed RavenX-10_battle
  • R2T6killsForgeTread-4_scout destroyed RavenX-1_battle
  • R2T6killsForgeTread-4_scout destroyed RavenX-1_battle
  • R2T6capturesyellow captured obj7 (factory)
  • R2T6capturesyellow captured obj7 (factory)
  • R2T7killsForgeTread-8_battle destroyed RavenX-5_battle
  • R2T7killsForgeTread-8_battle destroyed RavenX-5_battle
  • R2T7killsRavenX-6_battle destroyed ForgeTread-13_heavy
  • R2T7killsRavenX-6_battle destroyed ForgeTread-13_heavy
  • R2T8killsRavenX-9_battle destroyed ForgeTread-8_battle
  • R2T8killsRavenX-9_battle destroyed ForgeTread-8_battle
  • R2T8killsForgeTread_rf2_obj1_0 destroyed RavenX-14_heavy
  • R2T8killsForgeTread_rf2_obj1_0 destroyed RavenX-14_heavy
  • R2T8capturesyellow captured obj6 (income)
  • R2T8capturesyellow captured obj6 (income)
  • R2T8capturesyellow captured south (depot)
  • R2T8capturesyellow captured south (depot)
  • R2T9killsRavenX-12_heavy destroyed ForgeTread-14_heavy
  • R2T9killsRavenX-12_heavy destroyed ForgeTread-14_heavy
  • R2T10killsForgeTread_rf2_obj1_1 destroyed RavenX-7_battle
  • R2T10killsForgeTread_rf2_obj1_1 destroyed RavenX-7_battle
  • R2T10capturesyellow captured obj3 (income)
  • R2T10capturesyellow captured obj3 (income)
  • R2T11killsRavenX-6_battle destroyed ForgeTread_rf2_obj1_1
  • R2T11killsRavenX-6_battle destroyed ForgeTread_rf2_obj1_1
  • R2T11killsRavenX-15_heavy destroyed ForgeTread-15_heavy
  • R2T11killsRavenX-15_heavy destroyed ForgeTread-15_heavy
  • R2T11killsRavenX-13_heavy destroyed ForgeTread-4_scout
  • R2T11killsRavenX-13_heavy destroyed ForgeTread-4_scout
  • R2T11killsVanguardStorm-13_battle destroyed ForgeTread-6_battle
  • R2T11killsVanguardStorm-13_battle destroyed ForgeTread-6_battle
  • R2T11killsForgeTread_rf2_obj1_1 destroyed RavenX-6_battle
  • R2T11killsForgeTread_rf2_obj1_1 destroyed RavenX-6_battle
  • R2T11killsVanguardStorm-14_battle destroyed ForgeTread-9_battle
  • R2T11killsVanguardStorm-14_battle destroyed ForgeTread-9_battle
  • R2T11killsVanguardStorm-14_battle destroyed ForgeTread-11_heavy
  • R2T11killsVanguardStorm-14_battle destroyed ForgeTread-11_heavy
  • R2T12killsVanguardStorm-14_battle destroyed ForgeTread-5_battle
  • R2T12killsVanguardStorm-14_battle destroyed ForgeTread-5_battle
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-9_scout
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-9_scout
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-17_battle
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-17_battle
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-19_battle
  • R2T12killsVanguardStorm-14_battle destroyed VanguardStorm-19_battle
  • R2T12killsRavenX-12_heavy destroyed ForgeTread_rf2_obj1_2
  • R2T12killsRavenX-12_heavy destroyed ForgeTread_rf2_obj1_2
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-4_scout
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-4_scout
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-6_scout
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-6_scout
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-20_battle
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm-20_battle
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm_rf2_obj7_2
  • R2T13killsVanguardStorm-15_battle destroyed VanguardStorm_rf2_obj7_2
  • R2T13killsVanguardStorm-13_battle destroyed RavenX-9_battle
  • R2T13killsVanguardStorm-13_battle destroyed RavenX-9_battle
  • R2T13killsVanguardStorm-13_battle destroyed VanguardStorm-16_battle
  • R2T13killsVanguardStorm-13_battle destroyed VanguardStorm-16_battle
  • R2T13killsVanguardStorm-14_battle destroyed VanguardStorm-3_scout
  • R2T13killsVanguardStorm-14_battle destroyed VanguardStorm-3_scout
  • R2T14killsForgeTread-1_scout destroyed RavenX-15_heavy
  • R2T14killsForgeTread-1_scout destroyed RavenX-15_heavy
  • R2T15killsForgeTread_rf2_obj1_3 destroyed ForgeTread_rf2_obj1_3
  • R2T15killsForgeTread_rf2_obj1_3 destroyed ForgeTread_rf2_obj1_3
  • R2T15killsVanguardStorm-18_battle destroyed RavenX-3_battle
  • R2T15killsVanguardStorm-18_battle destroyed RavenX-3_battle
  • R2T16killsRavenX-13_heavy destroyed ForgeTread-1_scout
  • R2T16killsRavenX-13_heavy destroyed ForgeTread-1_scout
  • R2T16killsRavenX-13_heavy destroyed ForgeTread-2_scout
  • R2T16killsRavenX-13_heavy destroyed ForgeTread-2_scout
  • R2T16killsAlphaStrike-16_scout destroyed VanguardStorm-10_scout
  • R2T16killsAlphaStrike-16_scout destroyed VanguardStorm-10_scout
  • R2T16killsVanguardStorm-18_battle destroyed ForgeTread_rf2_obj1_0
  • R2T16killsVanguardStorm-18_battle destroyed ForgeTread_rf2_obj1_0

Cost by model

ModelCallsPrompt tokCompletionCost
stepfun/step-3.7-flash:nitro95301k873k$1.05
inclusionai/ring-2.6-1t78363k492k$0.33
nvidia/nemotron-3-super-120b-a12b:nitro92304k271k$0.15
nousresearch/hermes-4-70b98413k145k$0.11