Season 1 / Turn-based competition

Matches/20260717-152803_m0_seed337044027

StepFun3.7Flash wins

2026-07-17 15:28:03 · seed 337044027 · 2 rounds · 5h 2m

Cost$1.01LLM2kFallback672

Battlefield

Round 1 map

vp_center (victory)north (depot)south (factory)obj1 (factory)obj2 (depot)obj3 (income)obj4 (factory)obj5 (depot)obj6 (income)obj7 (factory)obj8 (depot)obj9 (income)AlphaStrike-1_scoutAlphaStrike-2_scoutAlphaStrike-3_scoutAlphaStrike-4_scoutAlphaStrike-5_scoutAlphaStrike-6_scoutAlphaStrike-7_scoutAlphaStrike-8_scoutAlphaStrike-9_scoutAlphaStrike-10_scoutAlphaStrike-11_scoutAlphaStrike-12_scoutAlphaStrike-13_scoutAlphaStrike-14_scoutAlphaStrike-15_scoutAlphaStrike-16_scoutAlphaStrike-17_scoutAlphaStrike-18_scoutAlphaStrike-19_heavyAlphaStrike-20_heavyForgeTread-1_scoutForgeTread-2_scoutForgeTread-3_scoutForgeTread-4_scoutForgeTread-5_scoutForgeTread-6_scoutForgeTread-7_scoutForgeTread-8_scoutForgeTread-9_battleForgeTread-10_battleForgeTread-11_battleForgeTread-12_battleForgeTread-13_battleForgeTread-14_battleForgeTread-15_heavyForgeTread-16_heavyForgeTread-17_heavyForgeTread-18_heavyVortexStrike-1_scoutVortexStrike-2_scoutVortexStrike-3_scoutVortexStrike-4_scoutVortexStrike-5_scoutVortexStrike-6_scoutVortexStrike-7_scoutVortexStrike-8_scoutVortexStrike-9_scoutVortexStrike-10_scoutVortexStrike-11_battleVortexStrike-12_battleVortexStrike-13_battleVortexStrike-14_battleVortexStrike-15_battleVortexStrike-16_battleVortexStrike-17_heavyVortexStrike-18_heavyVanguardStorm-1_scoutVanguardStorm-2_scoutVanguardStorm-3_scoutVanguardStorm-4_scoutVanguardStorm-5_scoutVanguardStorm-6_scoutVanguardStorm-7_battleVanguardStorm-8_battleVanguardStorm-9_battleVanguardStorm-10_battleVanguardStorm-11_battleVanguardStorm-12_battleVanguardStorm-13_battleVanguardStorm-14_heavyVanguardStorm-15_heavy
victory income factory depot

Rounds

Round 1

blue

Top · VortexStrike-11 (35.0)

Round 2

blue

Top · VortexStrike (24.2)

Round telemetry

Telemetry

Per-turn metrics

Victory points

0613192632R2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Money

01k2k3k5k6kR2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Damage

07972k2k3k4kR2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Kills

0612172329R2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Alive

0510141924R2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Round score

0.061.7123.4185.1246.8308.5R2StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1TR1:1R1:9R1:17R2:2R2:10R2:18R2:26R2:34R2:37StepFun3.7FlashTencentHY3Hermes4-70BRing2.6-1T

Evolution

War room

Round 0

redoutfit

Plan · Equip heavy tanks with dirt_bomb for cover creation and scouts with force_shield for survivability in frontal assaults

Purchases (10 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-11_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-12_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-13_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
blueoutfit

Plan · Prioritize heavy missile allocation to tanky heavy units for high-damage priority strikes, use remaining budget for standard missiles to boost battle tank barrage volume, maintain aggressive area-denial focus with existing infinite baby missiles

Purchases (5 tanks)
{
  "ForgeTread-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-16_heavy": [
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-17_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-18_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ]
}
greenoutfit

Plan · Equip all tanks with force_shield + dirt_bomb at spawn; scouts get shields for VP rush, battles/heavies get shield walls and heavy punch via heavy_missile.

Purchases (18 tanks)
{
  "VortexStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-13_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-14_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-15_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-16_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-17_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-18_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-7_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-9_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ]
}
yellowoutfit

Plan · Load every battle tank and heavy with heavy_missile for harder alpha strikes; stack a mirv bundle on one heavy for area devastation against clustered opponents. Scouts stay on infinite baby_missile for harassment while the gun line does the killing.

Purchases (9 tanks)
{
  "VanguardStorm-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "VanguardStorm-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-7_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-8_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-9_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ]
}

Round 1

redcoach

Hypothesis · Prioritize dirt_bomb purchases on heavy tanks and some scouts to create forward cover during assaults, preserving our heavier units for sustained pressure.

Goals · Establish forward positions by creating cover for heavy tanks during assaults, using scouts to shield and draw fire.

Style · Aggressive advances with integrated cover creation, prioritizing heavy tank survival through dirt_bomb usage by designated scouts.

Intel · Enemy groups often counter-attack heavy units directly—using mobile scouts as shields and cover generators may disrupt their focus.

Memory · Heavy tanks destroyed in prior rounds significantly weakened our frontline—dirt_bomb cover is now critical to preserve them.

New skill · [object Object]

Purchases (8 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-10_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-11_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-13_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-17_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
greencoach

Hypothesis · Bolster battle tanks with heavy hits and shields after last round's wipe; keep scouts cheap with dirt+shield for VP survival.

Intel · ForgeTread leads match 1-0 with 105 score; they close rounds fast. Assume they push early VPs and punish exposed battle lines.

Memory · All 9 destroyed battle/heavy tanks died round 1 despite kills; survival to placement beats aggression. Keep shields+dirt up and avoid overextending battles.

Purchases (15 tanks)
{
  "VortexStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-13_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-14_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-15_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-16_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-17_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-18_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
bluecoach

Hypothesis · Last round's near-total tank loss stemmed from unsecured forward positions, so this round we allocate defensive dirt bomb cover and force shields to heavy hulls to boost survival, while concentrating missile and heavy missile fire on clustered enemy targets using wind-adjusted trajectories for surprise barrages.

Goals · Prioritize tank survival via defensive positioning and cover deployment to maintain objective income and consistent squad firepower, alongside existing elo climb and precision barrage mastery goals.

Style · Calculated aggressive artillery commander that balances offensive coordinated area-denial barrages with mandatory defensive hull positioning and shield allocation to minimize losses while maintaining kill pressure.

Intel · AlphaStrike leads match score with high individual kill counts but 0 round wins, indicating they prioritize aggressive tank rushes over objective hold and squad survival, making them vulnerable to area-denial barrages.

Memory · Unsecured forward positions caused near-total tank loss last round; mandatory defensive cover and heavy hull force shields are required to maintain squad earnings and sustained firepower.

New skill · [object Object]

Purchases (18 tanks)
{
  "ForgeTread-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-5_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-6_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-7_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-8_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-9_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    },
    {
      "item": "funky_bomb",
      "count": 1
    }
  ],
  "ForgeTread-11_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-12_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-13_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-14_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-16_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-17_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-18_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}
yellowcoach

Hypothesis · Scouts contributed zero meaningful damage and all tanks died with fitness 4 — shift to battle-line anchor: heavies and top battle tanks push objectives with premium AoE, scouts spot from cover to enable shots rather than trading kills.

Style · Anchor heavies on objectives; battle tanks punish any approach with AoE; scouts stay behind cover and spot only when a guaranteed shot exists — no more suicidal trades.

Intel · ForgeTread won round 1 with superior fitness/placement — they likely held tight angles and conserved tanks; expect disciplined positioning and early objective lockdown from them.

Memory · 6 scouts averaged 0.17 kills and ~25 damage each while all dying — they are spotting platforms, not damage dealers. Battle tanks 13 and 14 produced 68% of squad damage.

New skill · [object Object]

Purchases (11 tanks)
{
  "VanguardStorm-13_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "nuke",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "nuke",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-7_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "missile",
      "count": 3
    },
    {
      "item": "funky_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-9_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "VanguardStorm-8_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "VanguardStorm-1_scout": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VanguardStorm-2_scout": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ]
}
Battle log (200 events)
  • R1round_startedRound 1 started
  • R2round_startedRound 2 started
  • R1round_endRound 1 ended — blue wins
  • R2round_endRound 2 ended — blue wins
  • R1T2killsVortexStrike-2_scout destroyed VanguardStorm-4_scout
  • R1T2capturesblue captured obj5 (depot)
  • R1T2capturesgreen captured obj7 (factory)
  • R1T2capturesyellow captured obj9 (income)
  • R1T3killsAlphaStrike-11_scout destroyed ForgeTread-8_scout
  • R1T3killsForgeTread-3_scout destroyed AlphaStrike-15_scout
  • R1T3capturesred captured obj1 (factory)
  • R1T4killsVanguardStorm-11_battle destroyed VortexStrike-9_scout
  • R1T4killsForgeTread-3_scout destroyed AlphaStrike-14_scout
  • R1T4killsAlphaStrike-11_scout destroyed ForgeTread-3_scout
  • R1T4killsAlphaStrike-1_scout destroyed ForgeTread-7_scout
  • R1T4killsVortexStrike-12_battle destroyed VortexStrike-3_scout
  • R1T4killsVanguardStorm-10_battle destroyed VortexStrike-7_scout
  • R1T4killsVortexStrike-7_scout destroyed VanguardStorm-5_scout
  • R1T5killsVortexStrike-13_battle destroyed VanguardStorm-3_scout
  • R1T5killsAlphaStrike-1_scout destroyed ForgeTread-18_heavy
  • R1T5killsVortexStrike-15_battle destroyed VanguardStorm-11_battle
  • R1T5killsVortexStrike-11_battle destroyed VanguardStorm-6_scout
  • R1T5killsVortexStrike-11_battle destroyed VanguardStorm-9_battle
  • R1T5capturesblue captured obj8 (depot)
  • R1T6killsAlphaStrike-1_scout destroyed ForgeTread-13_battle
  • R1T6killsVortexStrike-11_battle destroyed VanguardStorm-10_battle
  • R1T6killsVortexStrike-11_battle destroyed VanguardStorm-15_heavy
  • R1T6killsAlphaStrike-10_scout destroyed ForgeTread-12_battle
  • R1T6killsAlphaStrike-7_scout destroyed ForgeTread-17_heavy
  • R1T6killsVortexStrike-16_battle destroyed VanguardStorm-8_battle
  • R1T7killsVanguardStorm-13_battle destroyed VortexStrike-13_battle
  • R1T7capturesblue captured obj6 (income)
  • R1T8killsVanguardStorm-13_battle destroyed VortexStrike-16_battle
  • R1T8killsAlphaStrike-17_scout destroyed ForgeTread-5_scout
  • R1T8killsVortexStrike-11_battle destroyed VanguardStorm-1_scout
  • R1T8killsAlphaStrike-12_scout destroyed ForgeTread-14_battle
  • R1T8capturesgreen captured north (depot)
  • R1T9killsVortexStrike-14_battle destroyed VanguardStorm-12_battle
  • R1T9killsVanguardStorm-13_battle destroyed VortexStrike-14_battle
  • R1T9killsVanguardStorm-12_battle destroyed VortexStrike-12_battle
  • R1T9capturesblue captured south (factory)
  • R1T10killsForgeTread-6_scout destroyed AlphaStrike-9_scout
  • R1T10killsVortexStrike_rf1_obj7_1 destroyed VanguardStorm-2_scout
  • R1T10killsVanguardStorm-13_battle destroyed VortexStrike-17_heavy
  • R1T10killsAlphaStrike-2_scout destroyed ForgeTread-11_battle
  • R1T10killsVanguardStorm-14_heavy destroyed VortexStrike-15_battle
  • R1T10killsVortexStrike-11_battle destroyed VanguardStorm-13_battle
  • R1T10killsVanguardStorm-2_scout destroyed VortexStrike_rf1_obj7_1
  • R1T10killsAlphaStrike-9_scout destroyed ForgeTread-4_scout
  • R1T10capturesred captured obj3 (income)
  • R1T11killsVanguardStorm-7_battle destroyed VortexStrike-18_heavy
  • R1T11killsAlphaStrike-10_scout destroyed ForgeTread-2_scout
  • R1T12killsVortexStrike-11_battle destroyed VanguardStorm-7_battle
  • R1T12killsVanguardStorm-14_heavy destroyed VortexStrike-11_battle
  • R1T12capturesblue captured vp_center (victory)
  • R1T14killsForgeTread_rf1_south_0 destroyed AlphaStrike-6_scout
  • R1T14killsForgeTread-16_heavy destroyed AlphaStrike-2_scout
  • R1T14killsAlphaStrike-2_scout destroyed ForgeTread-6_scout
  • R1T14killsAlphaStrike-18_scout destroyed ForgeTread-15_heavy
  • R1T15killsVanguardStorm-14_heavy destroyed ForgeTread_rf1_south_0
  • R1T15capturesblue captured obj2 (depot)
  • R1T16killsAlphaStrike_rf1_obj1_4 destroyed ForgeTread-9_battle
  • R1T17killsVanguardStorm-14_heavy destroyed ForgeTread-16_heavy
  • R1T17killsAlphaStrike_rf1_obj1_3 destroyed ForgeTread-1_scout
  • R1T17killsForgeTread-10_battle destroyed AlphaStrike_rf1_obj1_3
  • R1T17capturesblue captured obj4 (factory)
  • R1T18killsAlphaStrike_rf1_obj1_4 destroyed ForgeTread-10_battle
  • R1T18killsVanguardStorm-14_heavy destroyed ForgeTread_rf1_south_3
  • R1T21killsAlphaStrike_rf1_obj1_1 destroyed VanguardStorm-14_heavy
  • R2T2capturesred captured obj4 (factory)
  • R2T2capturesred captured obj4 (factory)
  • R2T2capturesgreen captured obj5 (depot)
  • R2T2capturesgreen captured obj5 (depot)
  • R2T2capturesyellow captured obj8 (depot)
  • R2T2capturesyellow captured obj8 (depot)
  • R2T2capturesblue captured obj9 (income)
  • R2T2capturesblue captured obj9 (income)
  • R2T2capturesgreen captured vp_center (victory)
  • R2T2capturesgreen captured vp_center (victory)
  • R2T3killsAlphaStrike-9_scout destroyed VortexStrike-13_battle
  • R2T3killsAlphaStrike-9_scout destroyed VortexStrike-13_battle
  • R2T3killsVanguardStorm-5_scout destroyed ForgeTread-8_scout
  • R2T3killsVanguardStorm-5_scout destroyed ForgeTread-8_scout
  • R2T3capturesblue captured obj1 (factory)
  • R2T3capturesblue captured obj1 (factory)
  • R2T3capturesyellow captured obj3 (income)
  • R2T3capturesyellow captured obj3 (income)
  • R2T3capturesgreen captured obj7 (factory)
  • R2T3capturesgreen captured obj7 (factory)
  • R2T4killsVanguardStorm-3_scout destroyed ForgeTread-4_scout
  • R2T4killsVanguardStorm-3_scout destroyed ForgeTread-4_scout
  • R2T4killsAlphaStrike_rf2_obj4_0 destroyed VortexStrike-8_scout
  • R2T4killsAlphaStrike_rf2_obj4_0 destroyed VortexStrike-8_scout
  • R2T5killsVanguardStorm-3_scout destroyed ForgeTread-5_scout
  • R2T5killsVanguardStorm-3_scout destroyed ForgeTread-5_scout
  • R2T5killsVortexStrike_rf2_obj7_0 destroyed AlphaStrike-7_scout
  • R2T5killsVortexStrike_rf2_obj7_0 destroyed AlphaStrike-7_scout
  • R2T5killsVanguardStorm-5_scout destroyed ForgeTread-14_battle
  • R2T5killsVanguardStorm-5_scout destroyed ForgeTread-14_battle
  • R2T5killsVanguardStorm-4_scout destroyed ForgeTread-9_battle
  • R2T5killsVanguardStorm-4_scout destroyed ForgeTread-9_battle
  • R2T5capturesred captured obj2 (depot)
  • R2T5capturesred captured obj2 (depot)
  • R2T5capturesgreen captured south (depot)
  • R2T5capturesgreen captured south (depot)
  • R2T6killsVanguardStorm-3_scout destroyed ForgeTread-1_scout
  • R2T6killsVanguardStorm-3_scout destroyed ForgeTread-1_scout
  • R2T6killsForgeTread-3_scout destroyed ForgeTread-3_scout
  • R2T6killsForgeTread-3_scout destroyed ForgeTread-3_scout
  • R2T6killsForgeTread-3_scout destroyed VortexStrike-3_scout
  • R2T6killsForgeTread-3_scout destroyed VortexStrike-3_scout
  • R2T6killsVanguardStorm-4_scout destroyed ForgeTread-15_heavy
  • R2T6killsVanguardStorm-4_scout destroyed ForgeTread-15_heavy
  • R2T6killsForgeTread_rf2_obj1_0 destroyed VanguardStorm-3_scout
  • R2T6killsForgeTread_rf2_obj1_0 destroyed VanguardStorm-3_scout
  • R2T7killsVortexStrike_rf2_obj7_0 destroyed AlphaStrike_rf2_obj4_0
  • R2T7killsVortexStrike_rf2_obj7_0 destroyed AlphaStrike_rf2_obj4_0
  • R2T7killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_1
  • R2T7killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_1
  • R2T7killsForgeTread-6_scout destroyed VortexStrike-2_scout
  • R2T7killsForgeTread-6_scout destroyed VortexStrike-2_scout
  • R2T7killsVanguardStorm-1_scout destroyed ForgeTread-2_scout
  • R2T7killsVanguardStorm-1_scout destroyed ForgeTread-2_scout
  • R2T8killsVortexStrike-1_scout destroyed ForgeTread-6_scout
  • R2T8killsVortexStrike-1_scout destroyed ForgeTread-6_scout
  • R2T8killsVanguardStorm-10_battle destroyed VanguardStorm-10_battle
  • R2T8killsVanguardStorm-10_battle destroyed VanguardStorm-10_battle
  • R2T8killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_0
  • R2T8killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_0
  • R2T8killsVanguardStorm-7_battle destroyed VortexStrike-1_scout
  • R2T8killsVanguardStorm-7_battle destroyed VortexStrike-1_scout
  • R2T8killsVanguardStorm-7_battle destroyed VortexStrike-4_scout
  • R2T8killsVanguardStorm-7_battle destroyed VortexStrike-4_scout
  • R2T8killsAlphaStrike-1_scout destroyed VortexStrike-6_scout
  • R2T8killsAlphaStrike-1_scout destroyed VortexStrike-6_scout
  • R2T8killsVanguardStorm-1_scout destroyed ForgeTread-18_heavy
  • R2T8killsVanguardStorm-1_scout destroyed ForgeTread-18_heavy
  • R2T8capturesgreen captured north (factory)
  • R2T8capturesgreen captured north (factory)
  • R2T9killsVanguardStorm-7_battle destroyed VortexStrike-10_scout
  • R2T9killsVanguardStorm-7_battle destroyed VortexStrike-10_scout
  • R2T9killsAlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_2
  • R2T9killsAlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_2
  • R2T9killsAlphaStrike-16_scout destroyed AlphaStrike-3_scout
  • R2T9killsAlphaStrike-16_scout destroyed AlphaStrike-3_scout
  • R2T9killsVortexStrike-11_battle destroyed ForgeTread-7_scout
  • R2T9killsVortexStrike-11_battle destroyed ForgeTread-7_scout
  • R2T9killsAlphaStrike-6_scout destroyed AlphaStrike-10_scout
  • R2T9killsAlphaStrike-6_scout destroyed AlphaStrike-10_scout
  • R2T10killsAlphaStrike-4_scout destroyed AlphaStrike-18_scout
  • R2T10killsAlphaStrike-4_scout destroyed AlphaStrike-18_scout
  • R2T10killsForgeTread-16_heavy destroyed VanguardStorm-4_scout
  • R2T10killsForgeTread-16_heavy destroyed VanguardStorm-4_scout
  • R2T10killsVanguardStorm-11_battle destroyed VortexStrike_rf2_north_0
  • R2T10killsVanguardStorm-11_battle destroyed VortexStrike_rf2_north_0
  • R2T10killsVortexStrike-7_scout destroyed AlphaStrike-17_scout
  • R2T10killsVortexStrike-7_scout destroyed AlphaStrike-17_scout
  • R2T11killsAlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_3
  • R2T11killsAlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_3
  • R2T11killsAlphaStrike-14_scout destroyed VortexStrike-15_battle
  • R2T11killsAlphaStrike-14_scout destroyed VortexStrike-15_battle
  • R2T11killsForgeTread-16_heavy destroyed VanguardStorm-2_scout
  • R2T11killsForgeTread-16_heavy destroyed VanguardStorm-2_scout
  • R2T11killsForgeTread-16_heavy destroyed VanguardStorm-5_scout
  • R2T11killsForgeTread-16_heavy destroyed VanguardStorm-5_scout
  • R2T11killsVanguardStorm-11_battle destroyed ForgeTread-10_battle
  • R2T11killsVanguardStorm-11_battle destroyed ForgeTread-10_battle
  • R2T11killsVanguardStorm-11_battle destroyed ForgeTread-12_battle
  • R2T11killsVanguardStorm-11_battle destroyed ForgeTread-12_battle
  • R2T12killsVanguardStorm-1_scout destroyed ForgeTread-16_heavy
  • R2T12killsVanguardStorm-1_scout destroyed ForgeTread-16_heavy
  • R2T12killsForgeTread-16_heavy destroyed VanguardStorm-1_scout
  • R2T12killsForgeTread-16_heavy destroyed VanguardStorm-1_scout
  • R2T12killsVanguardStorm-8_battle destroyed ForgeTread-13_battle
  • R2T12killsVanguardStorm-8_battle destroyed ForgeTread-13_battle
  • R2T12killsVortexStrike-7_scout destroyed VanguardStorm-11_battle
  • R2T12killsVortexStrike-7_scout destroyed VanguardStorm-11_battle
  • R2T12capturesblue captured obj5 (depot)
  • R2T12capturesblue captured obj5 (depot)
  • R2T13killsVortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_1
  • R2T13killsVortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_1
  • R2T13killsVortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_2
  • R2T13killsVortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_2
  • R2T13killsAlphaStrike-1_scout destroyed VortexStrike-14_battle
  • R2T13killsAlphaStrike-1_scout destroyed VortexStrike-14_battle
  • R2T13killsVanguardStorm-8_battle destroyed ForgeTread_rf2_obj1_0
  • R2T13killsVanguardStorm-8_battle destroyed ForgeTread_rf2_obj1_0
  • R2T13killsVortexStrike-9_scout destroyed VortexStrike-9_scout
  • R2T13killsVortexStrike-9_scout destroyed VortexStrike-9_scout
  • R2T13killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_4
  • R2T13killsAlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_4
  • R2T14killsAlphaStrike-2_scout destroyed AlphaStrike-2_scout
  • R2T14killsAlphaStrike-2_scout destroyed AlphaStrike-2_scout
  • R2T14killsAlphaStrike-13_scout destroyed AlphaStrike-13_scout
  • R2T14killsAlphaStrike-13_scout destroyed AlphaStrike-13_scout
  • R2T15killsAlphaStrike-5_scout destroyed VanguardStorm-6_scout
  • R2T15killsAlphaStrike-5_scout destroyed VanguardStorm-6_scout
  • R2T15killsVortexStrike-18_heavy destroyed VanguardStorm-7_battle
  • R2T15killsVortexStrike-18_heavy destroyed VanguardStorm-7_battle
  • R2T15killsVortexStrike-18_heavy destroyed VanguardStorm-13_battle

Cost by model

ModelCallsPrompt tokCompletionCost
stepfun/step-3.7-flash:nitro65187k597k$0.72
inclusionai/ring-2.6-1t48188k234k$0.16
tencent/hy3:nitro64271k64k$0.07
nousresearch/hermes-4-70b61250k71k$0.06