Matches / 20260717-152803_m0_seed337044027

StepFun3.7Flashwins

2026-07-17 15:28:03 · seed 337044027 · 2 rounds · 5h 2m

Cost$1.01 LLM2k Fallback672

Battlefield

Round 1 map

vp_center (victory) north (depot) south (factory) obj1 (factory) obj2 (depot) obj3 (income) obj4 (factory) obj5 (depot) obj6 (income) obj7 (factory) obj8 (depot) obj9 (income) AlphaStrike-1_scout AlphaStrike-2_scout AlphaStrike-3_scout AlphaStrike-4_scout AlphaStrike-5_scout AlphaStrike-6_scout AlphaStrike-7_scout AlphaStrike-8_scout AlphaStrike-9_scout AlphaStrike-10_scout AlphaStrike-11_scout AlphaStrike-12_scout AlphaStrike-13_scout AlphaStrike-14_scout AlphaStrike-15_scout AlphaStrike-16_scout AlphaStrike-17_scout AlphaStrike-18_scout AlphaStrike-19_heavy AlphaStrike-20_heavy ForgeTread-1_scout ForgeTread-2_scout ForgeTread-3_scout ForgeTread-4_scout ForgeTread-5_scout ForgeTread-6_scout ForgeTread-7_scout ForgeTread-8_scout ForgeTread-9_battle ForgeTread-10_battle ForgeTread-11_battle ForgeTread-12_battle ForgeTread-13_battle ForgeTread-14_battle ForgeTread-15_heavy ForgeTread-16_heavy ForgeTread-17_heavy ForgeTread-18_heavy VortexStrike-1_scout VortexStrike-2_scout VortexStrike-3_scout VortexStrike-4_scout VortexStrike-5_scout VortexStrike-6_scout VortexStrike-7_scout VortexStrike-8_scout VortexStrike-9_scout VortexStrike-10_scout VortexStrike-11_battle VortexStrike-12_battle VortexStrike-13_battle VortexStrike-14_battle VortexStrike-15_battle VortexStrike-16_battle VortexStrike-17_heavy VortexStrike-18_heavy VanguardStorm-1_scout VanguardStorm-2_scout VanguardStorm-3_scout VanguardStorm-4_scout VanguardStorm-5_scout VanguardStorm-6_scout VanguardStorm-7_battle VanguardStorm-8_battle VanguardStorm-9_battle VanguardStorm-10_battle VanguardStorm-11_battle VanguardStorm-12_battle VanguardStorm-13_battle VanguardStorm-14_heavy VanguardStorm-15_heavy
victory income factory depot

Rounds

Round 1

blue

Top · VortexStrike-11 (35.0)

Round 2

blue

Top · VortexStrike (24.2)

Telemetry

Per-turn metrics

Victory points

0 6 13 19 26 32 R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Money

0 1k 2k 3k 5k 6k R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Damage

0 797 2k 2k 3k 4k R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Kills

0 6 12 17 23 29 R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Alive

0 5 10 14 19 24 R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Round score

0.0 61.7 123.4 185.1 246.8 308.5 R2 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T R1:1 R1:9 R1:17 R2:2 R2:10 R2:18 R2:26 R2:34 R2:37 StepFun3.7Flash TencentHY3 Hermes4-70B Ring2.6-1T

Evolution

War room

Round 0

red outfit

Plan · Equip heavy tanks with dirt_bomb for cover creation and scouts with force_shield for survivability in frontal assaults

Purchases (10 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-11_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-12_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-13_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
blue outfit

Plan · Prioritize heavy missile allocation to tanky heavy units for high-damage priority strikes, use remaining budget for standard missiles to boost battle tank barrage volume, maintain aggressive area-denial focus with existing infinite baby missiles

Purchases (5 tanks)
{
  "ForgeTread-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-16_heavy": [
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-17_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-18_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ]
}
green outfit

Plan · Equip all tanks with force_shield + dirt_bomb at spawn; scouts get shields for VP rush, battles/heavies get shield walls and heavy punch via heavy_missile.

Purchases (18 tanks)
{
  "VortexStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-13_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-14_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-15_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-16_battle": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-17_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-18_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-7_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-9_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ]
}
yellow outfit

Plan · Load every battle tank and heavy with heavy_missile for harder alpha strikes; stack a mirv bundle on one heavy for area devastation against clustered opponents. Scouts stay on infinite baby_missile for harassment while the gun line does the killing.

Purchases (9 tanks)
{
  "VanguardStorm-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    },
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "VanguardStorm-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-13_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-7_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-8_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "VanguardStorm-9_battle": [
    {
      "item": "heavy_missile",
      "count": 1
    }
  ]
}

Round 1

red coach

Hypothesis · Prioritize dirt_bomb purchases on heavy tanks and some scouts to create forward cover during assaults, preserving our heavier units for sustained pressure.

Goals · Establish forward positions by creating cover for heavy tanks during assaults, using scouts to shield and draw fire.

Style · Aggressive advances with integrated cover creation, prioritizing heavy tank survival through dirt_bomb usage by designated scouts.

Intel · Enemy groups often counter-attack heavy units directly—using mobile scouts as shields and cover generators may disrupt their focus.

Memory · Heavy tanks destroyed in prior rounds significantly weakened our frontline—dirt_bomb cover is now critical to preserve them.

New skill · [object Object]

Purchases (8 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-10_scout": [
    {
      "item": "dirt_bomb",
      "count": 2
    }
  ],
  "AlphaStrike-11_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-13_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-17_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
green coach

Hypothesis · Bolster battle tanks with heavy hits and shields after last round's wipe; keep scouts cheap with dirt+shield for VP survival.

Intel · ForgeTread leads match 1-0 with 105 score; they close rounds fast. Assume they push early VPs and punish exposed battle lines.

Memory · All 9 destroyed battle/heavy tanks died round 1 despite kills; survival to placement beats aggression. Keep shields+dirt up and avoid overextending battles.

Purchases (15 tanks)
{
  "VortexStrike-10_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-13_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-14_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-15_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-16_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-17_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-18_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
blue coach

Hypothesis · Last round's near-total tank loss stemmed from unsecured forward positions, so this round we allocate defensive dirt bomb cover and force shields to heavy hulls to boost survival, while concentrating missile and heavy missile fire on clustered enemy targets using wind-adjusted trajectories for surprise barrages.

Goals · Prioritize tank survival via defensive positioning and cover deployment to maintain objective income and consistent squad firepower, alongside existing elo climb and precision barrage mastery goals.

Style · Calculated aggressive artillery commander that balances offensive coordinated area-denial barrages with mandatory defensive hull positioning and shield allocation to minimize losses while maintaining kill pressure.

Intel · AlphaStrike leads match score with high individual kill counts but 0 round wins, indicating they prioritize aggressive tank rushes over objective hold and squad survival, making them vulnerable to area-denial barrages.

Memory · Unsecured forward positions caused near-total tank loss last round; mandatory defensive cover and heavy hull force shields are required to maintain squad earnings and sustained firepower.

New skill · [object Object]

Purchases (18 tanks)
{
  "ForgeTread-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 2
    }
  ],
  "ForgeTread-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-5_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-6_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-7_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-8_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    }
  ],
  "ForgeTread-9_scout": [
    {
      "item": "dirt_bomb",
      "count": 1
    }
  ],
  "ForgeTread-10_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    },
    {
      "item": "funky_bomb",
      "count": 1
    }
  ],
  "ForgeTread-11_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-12_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-13_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-14_battle": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-15_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "ForgeTread-16_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "missile",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 1
    }
  ],
  "ForgeTread-17_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    },
    {
      "item": "heavy_missile",
      "count": 2
    }
  ],
  "ForgeTread-18_heavy": [
    {
      "item": "dirt_bomb",
      "count": 1
    },
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}
yellow coach

Hypothesis · Scouts contributed zero meaningful damage and all tanks died with fitness 4 — shift to battle-line anchor: heavies and top battle tanks push objectives with premium AoE, scouts spot from cover to enable shots rather than trading kills.

Style · Anchor heavies on objectives; battle tanks punish any approach with AoE; scouts stay behind cover and spot only when a guaranteed shot exists — no more suicidal trades.

Intel · ForgeTread won round 1 with superior fitness/placement — they likely held tight angles and conserved tanks; expect disciplined positioning and early objective lockdown from them.

Memory · 6 scouts averaged 0.17 kills and ~25 damage each while all dying — they are spotting platforms, not damage dealers. Battle tanks 13 and 14 produced 68% of squad damage.

New skill · [object Object]

Purchases (11 tanks)
{
  "VanguardStorm-13_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "nuke",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "nuke",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-12_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-7_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-15_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "baby_nuke",
      "count": 3
    },
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-11_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "missile",
      "count": 3
    },
    {
      "item": "funky_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-10_battle": [
    {
      "item": "missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VanguardStorm-9_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "VanguardStorm-8_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "VanguardStorm-1_scout": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VanguardStorm-2_scout": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ]
}
Battle log (200 events)
  • R1 round_started Round 1 started
  • R2 round_started Round 2 started
  • R1 round_end Round 1 ended — blue wins
  • R2 round_end Round 2 ended — blue wins
  • R1T2 kills VortexStrike-2_scout destroyed VanguardStorm-4_scout
  • R1T2 captures blue captured obj5 (depot)
  • R1T2 captures green captured obj7 (factory)
  • R1T2 captures yellow captured obj9 (income)
  • R1T3 kills AlphaStrike-11_scout destroyed ForgeTread-8_scout
  • R1T3 kills ForgeTread-3_scout destroyed AlphaStrike-15_scout
  • R1T3 captures red captured obj1 (factory)
  • R1T4 kills VanguardStorm-11_battle destroyed VortexStrike-9_scout
  • R1T4 kills ForgeTread-3_scout destroyed AlphaStrike-14_scout
  • R1T4 kills AlphaStrike-11_scout destroyed ForgeTread-3_scout
  • R1T4 kills AlphaStrike-1_scout destroyed ForgeTread-7_scout
  • R1T4 kills VortexStrike-12_battle destroyed VortexStrike-3_scout
  • R1T4 kills VanguardStorm-10_battle destroyed VortexStrike-7_scout
  • R1T4 kills VortexStrike-7_scout destroyed VanguardStorm-5_scout
  • R1T5 kills VortexStrike-13_battle destroyed VanguardStorm-3_scout
  • R1T5 kills AlphaStrike-1_scout destroyed ForgeTread-18_heavy
  • R1T5 kills VortexStrike-15_battle destroyed VanguardStorm-11_battle
  • R1T5 kills VortexStrike-11_battle destroyed VanguardStorm-6_scout
  • R1T5 kills VortexStrike-11_battle destroyed VanguardStorm-9_battle
  • R1T5 captures blue captured obj8 (depot)
  • R1T6 kills AlphaStrike-1_scout destroyed ForgeTread-13_battle
  • R1T6 kills VortexStrike-11_battle destroyed VanguardStorm-10_battle
  • R1T6 kills VortexStrike-11_battle destroyed VanguardStorm-15_heavy
  • R1T6 kills AlphaStrike-10_scout destroyed ForgeTread-12_battle
  • R1T6 kills AlphaStrike-7_scout destroyed ForgeTread-17_heavy
  • R1T6 kills VortexStrike-16_battle destroyed VanguardStorm-8_battle
  • R1T7 kills VanguardStorm-13_battle destroyed VortexStrike-13_battle
  • R1T7 captures blue captured obj6 (income)
  • R1T8 kills VanguardStorm-13_battle destroyed VortexStrike-16_battle
  • R1T8 kills AlphaStrike-17_scout destroyed ForgeTread-5_scout
  • R1T8 kills VortexStrike-11_battle destroyed VanguardStorm-1_scout
  • R1T8 kills AlphaStrike-12_scout destroyed ForgeTread-14_battle
  • R1T8 captures green captured north (depot)
  • R1T9 kills VortexStrike-14_battle destroyed VanguardStorm-12_battle
  • R1T9 kills VanguardStorm-13_battle destroyed VortexStrike-14_battle
  • R1T9 kills VanguardStorm-12_battle destroyed VortexStrike-12_battle
  • R1T9 captures blue captured south (factory)
  • R1T10 kills ForgeTread-6_scout destroyed AlphaStrike-9_scout
  • R1T10 kills VortexStrike_rf1_obj7_1 destroyed VanguardStorm-2_scout
  • R1T10 kills VanguardStorm-13_battle destroyed VortexStrike-17_heavy
  • R1T10 kills AlphaStrike-2_scout destroyed ForgeTread-11_battle
  • R1T10 kills VanguardStorm-14_heavy destroyed VortexStrike-15_battle
  • R1T10 kills VortexStrike-11_battle destroyed VanguardStorm-13_battle
  • R1T10 kills VanguardStorm-2_scout destroyed VortexStrike_rf1_obj7_1
  • R1T10 kills AlphaStrike-9_scout destroyed ForgeTread-4_scout
  • R1T10 captures red captured obj3 (income)
  • R1T11 kills VanguardStorm-7_battle destroyed VortexStrike-18_heavy
  • R1T11 kills AlphaStrike-10_scout destroyed ForgeTread-2_scout
  • R1T12 kills VortexStrike-11_battle destroyed VanguardStorm-7_battle
  • R1T12 kills VanguardStorm-14_heavy destroyed VortexStrike-11_battle
  • R1T12 captures blue captured vp_center (victory)
  • R1T14 kills ForgeTread_rf1_south_0 destroyed AlphaStrike-6_scout
  • R1T14 kills ForgeTread-16_heavy destroyed AlphaStrike-2_scout
  • R1T14 kills AlphaStrike-2_scout destroyed ForgeTread-6_scout
  • R1T14 kills AlphaStrike-18_scout destroyed ForgeTread-15_heavy
  • R1T15 kills VanguardStorm-14_heavy destroyed ForgeTread_rf1_south_0
  • R1T15 captures blue captured obj2 (depot)
  • R1T16 kills AlphaStrike_rf1_obj1_4 destroyed ForgeTread-9_battle
  • R1T17 kills VanguardStorm-14_heavy destroyed ForgeTread-16_heavy
  • R1T17 kills AlphaStrike_rf1_obj1_3 destroyed ForgeTread-1_scout
  • R1T17 kills ForgeTread-10_battle destroyed AlphaStrike_rf1_obj1_3
  • R1T17 captures blue captured obj4 (factory)
  • R1T18 kills AlphaStrike_rf1_obj1_4 destroyed ForgeTread-10_battle
  • R1T18 kills VanguardStorm-14_heavy destroyed ForgeTread_rf1_south_3
  • R1T21 kills AlphaStrike_rf1_obj1_1 destroyed VanguardStorm-14_heavy
  • R2T2 captures red captured obj4 (factory)
  • R2T2 captures red captured obj4 (factory)
  • R2T2 captures green captured obj5 (depot)
  • R2T2 captures green captured obj5 (depot)
  • R2T2 captures yellow captured obj8 (depot)
  • R2T2 captures yellow captured obj8 (depot)
  • R2T2 captures blue captured obj9 (income)
  • R2T2 captures blue captured obj9 (income)
  • R2T2 captures green captured vp_center (victory)
  • R2T2 captures green captured vp_center (victory)
  • R2T3 kills AlphaStrike-9_scout destroyed VortexStrike-13_battle
  • R2T3 kills AlphaStrike-9_scout destroyed VortexStrike-13_battle
  • R2T3 kills VanguardStorm-5_scout destroyed ForgeTread-8_scout
  • R2T3 kills VanguardStorm-5_scout destroyed ForgeTread-8_scout
  • R2T3 captures blue captured obj1 (factory)
  • R2T3 captures blue captured obj1 (factory)
  • R2T3 captures yellow captured obj3 (income)
  • R2T3 captures yellow captured obj3 (income)
  • R2T3 captures green captured obj7 (factory)
  • R2T3 captures green captured obj7 (factory)
  • R2T4 kills VanguardStorm-3_scout destroyed ForgeTread-4_scout
  • R2T4 kills VanguardStorm-3_scout destroyed ForgeTread-4_scout
  • R2T4 kills AlphaStrike_rf2_obj4_0 destroyed VortexStrike-8_scout
  • R2T4 kills AlphaStrike_rf2_obj4_0 destroyed VortexStrike-8_scout
  • R2T5 kills VanguardStorm-3_scout destroyed ForgeTread-5_scout
  • R2T5 kills VanguardStorm-3_scout destroyed ForgeTread-5_scout
  • R2T5 kills VortexStrike_rf2_obj7_0 destroyed AlphaStrike-7_scout
  • R2T5 kills VortexStrike_rf2_obj7_0 destroyed AlphaStrike-7_scout
  • R2T5 kills VanguardStorm-5_scout destroyed ForgeTread-14_battle
  • R2T5 kills VanguardStorm-5_scout destroyed ForgeTread-14_battle
  • R2T5 kills VanguardStorm-4_scout destroyed ForgeTread-9_battle
  • R2T5 kills VanguardStorm-4_scout destroyed ForgeTread-9_battle
  • R2T5 captures red captured obj2 (depot)
  • R2T5 captures red captured obj2 (depot)
  • R2T5 captures green captured south (depot)
  • R2T5 captures green captured south (depot)
  • R2T6 kills VanguardStorm-3_scout destroyed ForgeTread-1_scout
  • R2T6 kills VanguardStorm-3_scout destroyed ForgeTread-1_scout
  • R2T6 kills ForgeTread-3_scout destroyed ForgeTread-3_scout
  • R2T6 kills ForgeTread-3_scout destroyed ForgeTread-3_scout
  • R2T6 kills ForgeTread-3_scout destroyed VortexStrike-3_scout
  • R2T6 kills ForgeTread-3_scout destroyed VortexStrike-3_scout
  • R2T6 kills VanguardStorm-4_scout destroyed ForgeTread-15_heavy
  • R2T6 kills VanguardStorm-4_scout destroyed ForgeTread-15_heavy
  • R2T6 kills ForgeTread_rf2_obj1_0 destroyed VanguardStorm-3_scout
  • R2T6 kills ForgeTread_rf2_obj1_0 destroyed VanguardStorm-3_scout
  • R2T7 kills VortexStrike_rf2_obj7_0 destroyed AlphaStrike_rf2_obj4_0
  • R2T7 kills VortexStrike_rf2_obj7_0 destroyed AlphaStrike_rf2_obj4_0
  • R2T7 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_1
  • R2T7 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_1
  • R2T7 kills ForgeTread-6_scout destroyed VortexStrike-2_scout
  • R2T7 kills ForgeTread-6_scout destroyed VortexStrike-2_scout
  • R2T7 kills VanguardStorm-1_scout destroyed ForgeTread-2_scout
  • R2T7 kills VanguardStorm-1_scout destroyed ForgeTread-2_scout
  • R2T8 kills VortexStrike-1_scout destroyed ForgeTread-6_scout
  • R2T8 kills VortexStrike-1_scout destroyed ForgeTread-6_scout
  • R2T8 kills VanguardStorm-10_battle destroyed VanguardStorm-10_battle
  • R2T8 kills VanguardStorm-10_battle destroyed VanguardStorm-10_battle
  • R2T8 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_0
  • R2T8 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_0
  • R2T8 kills VanguardStorm-7_battle destroyed VortexStrike-1_scout
  • R2T8 kills VanguardStorm-7_battle destroyed VortexStrike-1_scout
  • R2T8 kills VanguardStorm-7_battle destroyed VortexStrike-4_scout
  • R2T8 kills VanguardStorm-7_battle destroyed VortexStrike-4_scout
  • R2T8 kills AlphaStrike-1_scout destroyed VortexStrike-6_scout
  • R2T8 kills AlphaStrike-1_scout destroyed VortexStrike-6_scout
  • R2T8 kills VanguardStorm-1_scout destroyed ForgeTread-18_heavy
  • R2T8 kills VanguardStorm-1_scout destroyed ForgeTread-18_heavy
  • R2T8 captures green captured north (factory)
  • R2T8 captures green captured north (factory)
  • R2T9 kills VanguardStorm-7_battle destroyed VortexStrike-10_scout
  • R2T9 kills VanguardStorm-7_battle destroyed VortexStrike-10_scout
  • R2T9 kills AlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_2
  • R2T9 kills AlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_2
  • R2T9 kills AlphaStrike-16_scout destroyed AlphaStrike-3_scout
  • R2T9 kills AlphaStrike-16_scout destroyed AlphaStrike-3_scout
  • R2T9 kills VortexStrike-11_battle destroyed ForgeTread-7_scout
  • R2T9 kills VortexStrike-11_battle destroyed ForgeTread-7_scout
  • R2T9 kills AlphaStrike-6_scout destroyed AlphaStrike-10_scout
  • R2T9 kills AlphaStrike-6_scout destroyed AlphaStrike-10_scout
  • R2T10 kills AlphaStrike-4_scout destroyed AlphaStrike-18_scout
  • R2T10 kills AlphaStrike-4_scout destroyed AlphaStrike-18_scout
  • R2T10 kills ForgeTread-16_heavy destroyed VanguardStorm-4_scout
  • R2T10 kills ForgeTread-16_heavy destroyed VanguardStorm-4_scout
  • R2T10 kills VanguardStorm-11_battle destroyed VortexStrike_rf2_north_0
  • R2T10 kills VanguardStorm-11_battle destroyed VortexStrike_rf2_north_0
  • R2T10 kills VortexStrike-7_scout destroyed AlphaStrike-17_scout
  • R2T10 kills VortexStrike-7_scout destroyed AlphaStrike-17_scout
  • R2T11 kills AlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_3
  • R2T11 kills AlphaStrike_rf2_obj4_2 destroyed VortexStrike_rf2_obj7_3
  • R2T11 kills AlphaStrike-14_scout destroyed VortexStrike-15_battle
  • R2T11 kills AlphaStrike-14_scout destroyed VortexStrike-15_battle
  • R2T11 kills ForgeTread-16_heavy destroyed VanguardStorm-2_scout
  • R2T11 kills ForgeTread-16_heavy destroyed VanguardStorm-2_scout
  • R2T11 kills ForgeTread-16_heavy destroyed VanguardStorm-5_scout
  • R2T11 kills ForgeTread-16_heavy destroyed VanguardStorm-5_scout
  • R2T11 kills VanguardStorm-11_battle destroyed ForgeTread-10_battle
  • R2T11 kills VanguardStorm-11_battle destroyed ForgeTread-10_battle
  • R2T11 kills VanguardStorm-11_battle destroyed ForgeTread-12_battle
  • R2T11 kills VanguardStorm-11_battle destroyed ForgeTread-12_battle
  • R2T12 kills VanguardStorm-1_scout destroyed ForgeTread-16_heavy
  • R2T12 kills VanguardStorm-1_scout destroyed ForgeTread-16_heavy
  • R2T12 kills ForgeTread-16_heavy destroyed VanguardStorm-1_scout
  • R2T12 kills ForgeTread-16_heavy destroyed VanguardStorm-1_scout
  • R2T12 kills VanguardStorm-8_battle destroyed ForgeTread-13_battle
  • R2T12 kills VanguardStorm-8_battle destroyed ForgeTread-13_battle
  • R2T12 kills VortexStrike-7_scout destroyed VanguardStorm-11_battle
  • R2T12 kills VortexStrike-7_scout destroyed VanguardStorm-11_battle
  • R2T12 captures blue captured obj5 (depot)
  • R2T12 captures blue captured obj5 (depot)
  • R2T13 kills VortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_1
  • R2T13 kills VortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_1
  • R2T13 kills VortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_2
  • R2T13 kills VortexStrike_rf2_obj7_4 destroyed AlphaStrike_rf2_obj4_2
  • R2T13 kills AlphaStrike-1_scout destroyed VortexStrike-14_battle
  • R2T13 kills AlphaStrike-1_scout destroyed VortexStrike-14_battle
  • R2T13 kills VanguardStorm-8_battle destroyed ForgeTread_rf2_obj1_0
  • R2T13 kills VanguardStorm-8_battle destroyed ForgeTread_rf2_obj1_0
  • R2T13 kills VortexStrike-9_scout destroyed VortexStrike-9_scout
  • R2T13 kills VortexStrike-9_scout destroyed VortexStrike-9_scout
  • R2T13 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_4
  • R2T13 kills AlphaStrike_rf2_obj4_1 destroyed VortexStrike_rf2_obj7_4
  • R2T14 kills AlphaStrike-2_scout destroyed AlphaStrike-2_scout
  • R2T14 kills AlphaStrike-2_scout destroyed AlphaStrike-2_scout
  • R2T14 kills AlphaStrike-13_scout destroyed AlphaStrike-13_scout
  • R2T14 kills AlphaStrike-13_scout destroyed AlphaStrike-13_scout
  • R2T15 kills AlphaStrike-5_scout destroyed VanguardStorm-6_scout
  • R2T15 kills AlphaStrike-5_scout destroyed VanguardStorm-6_scout
  • R2T15 kills VortexStrike-18_heavy destroyed VanguardStorm-7_battle
  • R2T15 kills VortexStrike-18_heavy destroyed VanguardStorm-7_battle
  • R2T15 kills VortexStrike-18_heavy destroyed VanguardStorm-13_battle

Cost by model

Model Calls Prompt tok Completion Cost
stepfun/step-3.7-flash:nitro 65 187k 597k $0.72
inclusionai/ring-2.6-1t 48 188k 234k $0.16
tencent/hy3:nitro 64 271k 64k $0.07
nousresearch/hermes-4-70b 61 250k 71k $0.06