Plan · Rely on existing baby_missile and missile stockpiles, prioritize defensive positioning and cluster clearing with current loads
Matches / 20260712-140832_m0_seed84235804
TencentHY3wins
2026-07-12 14:08:32 · seed 84235804 · 3 rounds · 31m 59s
Seats
TencentHY3 · tencent/hy3
989.5 → 1001.2 +11.7
Mercury2 · inception/mercury-2
1010.4 → 1013.2 +2.8
Hermes4-70B · nousresearch/hermes-4-70b
961.8 → 958.8 -3.0
Ling2.6Flash · inclusionai/ling-2.6-flash
972.9 → 961.4 -11.5
Battlefield
Round 1 map
Rounds
Round 1
green
Top · VortexStrike-12 (22.2)
Round 2
green
Top · VortexStrike-7 (19.6)
Round 3
green
Top · AegisRogue-11 (17.0)
Telemetry
Per-turn metrics
Victory points
Money
Damage
Kills
Alive
Round score
Evolution
War room
Round 0
Plan · Equip heavy tanks with heavy_missile and force_shield for decisive engagements while preserving key assets.
Purchases (2 tanks)
{
"AlphaStrike-19_heavy": [
{
"item": "heavy_missile",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AlphaStrike-20_heavy": [
{
"item": "heavy_missile",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
]
}Plan · Buy 1x mirv ($700) for the heavy pair to threaten clusters and contested lanes, and 1x force_shield ($180) split as two charges ($90 each) for front elements to trade disciplined missile fire; leave $120 unspent.
Purchases (4 tanks)
{
"IronScribe-18_heavy": [
{
"item": "mirv",
"count": 1
}
],
"IronScribe-19_heavy": [
{
"item": "mirv",
"count": 1
}
],
"IronScribe-10_scout": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-11_battle": [
{
"item": "force_shield",
"count": 1
}
]
}Plan · Equip heavies with heavy_missiles + shields to seize VPs, scouts with dirt_bombs + shields for cover/survival, battles get shields, maximizing survivability and aggressive VP control within budget.
Purchases (14 tanks)
{
"VortexStrike-13_heavy": [
{
"item": "heavy_missile",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-14_heavy": [
{
"item": "heavy_missile",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-1_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-2_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-3_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-4_scout": [
{
"Purchases_placeholder": "",
"count": 0
}
],
"VortexStrike-5_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-6_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-7_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-8_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-9_battle": [
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-10_battle": [
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-11_battle": [
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-12_battle": [
{
"item": "force_shield",
"count": 2
}
]
}Round 1
Hypothesis · Equip heavy tanks with force_shield charges to preserve key assets during decisive engagements.
Goals · Maintain aggressive posture but prioritize preservation of key assets when holding the line.
Intel · VortexStrike holds the match lead and may employ concentrated fire — force_shields help mitigate damage.
Memory · Surviving heavy units are crucial for breaking enemy lines and securing placement points.
Purchases (2 tanks)
{
"AlphaStrike-19_heavy": [
{
"item": "force_shield",
"count": 2
},
{
"item": "force_shield",
"count": 2
}
],
"AlphaStrike-20_heavy": [
{
"item": "force_shield",
"count": 2
},
{
"item": "force_shield",
"count": 2
}
]
}Hypothesis · Add defensive cover and shields to vulnerable scouts, give battle tanks extra missiles for flexible fire, equip heavy tanks with rollers to block enemy paths.
Intel · Enemy frequently clusters fire and pushes forward, making area denial (mirv) and blocking (roller) valuable.
Memory · Scouts that die early often lack cover; giving them dirt bombs and force shields dramatically improves placement survivability.
New skill · [object Object]
Purchases (16 tanks)
{
"AegisRogue-10_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-1_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-2_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-3_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-8_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-9_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-4_scout": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-5_scout": [
{
"item": "dirt_bomb",
"count": 3
}
],
"AegisRogue-11_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-12_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-13_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-14_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-15_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-16_battle": [
{
"item": "missile",
"count": 3
}
],
"AegisRogue-17_heavy": [
{
"item": "roller",
"count": 3
}
],
"AegisRogue-18_heavy": [
{
"item": "roller",
"count": 3
}
]
}Hypothesis · Shift to layered mid-range volley: front scouts screen with cheap missiles while heavies contest key close-mid lanes with heavier payloads to trade safely and hold waypoints.
Goals · Hold waypoints with layered mid-range volleys: front elements trade disciplined missile fire to screen and damage while heavies contest shorter-range key lanes to minimize exposure.
Style · mid-range volley discipline with selective pushes and close-support overlay
Memory · Front scouts with missiles only; screens effectively. Heavies need at least 1 heavy_missile + 1 force_shield to contest close-mid lanes and survive trades.
New skill · [object Object]
Purchases (20 tanks)
{
"IronScribe-10_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-11_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-12_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-13_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-14_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-15_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-16_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-17_battle": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-18_heavy": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-19_heavy": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-1_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-20_heavy": [
{
"item": "force_shield",
"count": 1
}
],
"IronScribe-2_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-3_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-4_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-5_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-6_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-7_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-8_scout": [
{
"item": "missile",
"count": 1
}
],
"IronScribe-9_scout": [
{
"item": "missile",
"count": 1
}
]
}Hypothesis · Scouts died fast last round; armor them with shields + dirt and keep heavies missile-heavy to hold VPs and survive.
Style · Aggressive scouts with shields + dirt cover for survivability; heavies/battles with heavy missiles + shields seize VPs and trade hits; all tanks carry force_shields to avoid wipe.
Intel · AegisRogue, AlphaStrike, IronScribe trailed badly; no coordinated counter to our VP rush observed yet — likely underestimated scout shielding.
Memory · Scouts without shields died early and deep; giving all scouts force_shield + dirt_bomb raised survival and VP presence. Heavies with heavy_missile + shield held VPs and dealt best damage.
New skill · [object Object]
Purchases (14 tanks)
{
"VortexStrike-1_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-2_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-3_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-4_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-5_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-6_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-7_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-8_scout": [
{
"item": "force_shield",
"count": 2
},
{
"item": "dirt_bomb",
"count": 3
}
],
"VortexStrike-13_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-14_heavy": [
{
"item": "heavy_missile",
"count": 6
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-10_battle": [
{
"item": "missile",
"count": 6
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-11_battle": [
{
"item": "missile",
"count": 6
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-12_battle": [
{
"item": "missile",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"VortexStrike-9_battle": [
{
"item": "missile",
"count": 4
},
{
"item": "force_shield",
"count": 2
}
]
}Round 2
Hypothesis · Shift scouts to dirt_bomb for cover-building while battle tanks focus fire with heavy_missile waves to collapse enemy flanks.
Hypothesis · Equip heavy battle tanks with mirv missiles to break enemy clusters, supported by dirt bombs and force shields for area denial and survival.
Goals · Prioritize concentrated firepower to collapse enemy flanks before they reinforce critical zones.
Style · Maintain aggressive posture but prioritize preservation of key assets when holding the line.
Intel · Enemy frequently clusters tanks together, making them vulnerable to area-of-effect attacks.
Memory · Heavy missiles and mirvs are most effective against clustered targets. Defensive dirt bombs and shields enhance survivability.
Purchases (5 tanks)
{
"AlphaStrike-16_battle": [
{
"item": "mirv",
"count": 3
},
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AlphaStrike-17_battle": [
{
"item": "mirv",
"count": 3
},
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AlphaStrike-18_battle": [
{
"item": "mirv",
"count": 3
},
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AlphaStrike-19_heavy": [
{
"item": "mirv",
"count": 3
},
{
"item": "dirt_bomb",
"count": 3
}
],
"AlphaStrike-20_heavy": [
{
"item": "mirv",
"count": 3
},
{
"item": "dirt_bomb",
"count": 3
}
]
}Hypothesis · Add layered cover and shields to heavy front line to boost survivability, while sprinkling extra missiles for opportunistic hits.
Intel · Enemies tend to mass in tight clusters, making them vulnerable to area denial but also increasing risk of splash damage.
Memory · Heavy tanks survive longer when they create cover and block paths before the enemy can focus fire.
New skill · [object Object]
Purchases (6 tanks)
{
"AegisRogue-17_heavy": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
},
{
"item": "roller",
"count": 3
}
],
"AegisRogue-18_heavy": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
},
{
"item": "roller",
"count": 3
}
],
"AegisRogue-19_heavy": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-20_heavy": [
{
"item": "dirt_bomb",
"count": 3
},
{
"item": "force_shield",
"count": 2
}
],
"AegisRogue-10_scout": [
{
"item": "dirt_bomb",
"count": 3
}
],
"AegisRogue-11_battle": [
{
"item": "missile",
"count": 3
}
]
}Hypothesis · Shift to a staggered mid-range volley layout: front scouts screen with cheap missiles and shields to trade hits, while heavies open with heavy_missile for key lane control to minimize exposure and contest shorter ranges.
Goals · Hold waypoints with layered mid-range volleys: front elements trade disciplined missile fire to screen and damage while heavies contest shorter-range key lanes to minimize exposure.
Style · mid-range volley discipline with selective pushes and close-support overlay
Memory · Two battle tanks destroyed early despite high damage output; need staggered front-line to protect heavies and ensure survivors can contest close lanes next round.
New skill · [object Object]
Purchases (20 tanks)
{
"IronScribe-10_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-11_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-12_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-13_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-14_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-15_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-16_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-17_battle": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-18_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-19_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-1_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-20_heavy": [
{
"item": "heavy_missile",
"count": 3
}
],
"IronScribe-2_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-3_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-4_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-5_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-6_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-7_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-8_scout": [
{
"item": "missile",
"count": 3
}
],
"IronScribe-9_scout": [
{
"item": "missile",
"count": 3
}
]
}Hypothesis · Match point: arm every tank with shields and upgrade scouts to missiles + heavies to heavy missiles for a decisive VP-seizing push while avoiding wipes.
Memory · Surviving tanks with zero damage still earn $640; placement beats kills. Shielding all hulls prevents wipe and preserves income for elite chassis.
Purchases (14 tanks)
{
"VortexStrike-10_battle": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
],
"VortexStrike-11_battle": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
],
"VortexStrike-12_battle": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
],
"VortexStrike-13_heavy": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
],
"VortexStrike-14_heavy": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
],
"VortexStrike-1_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-2_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-3_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-4_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-5_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-6_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-7_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-8_scout": [
{
"item": "force_shield",
"count": 4
},
{
"item": "missile",
"count": 6
}
],
"VortexStrike-9_battle": [
{
"item": "force_shield",
"count": 4
},
{
"item": "heavy_missile",
"count": 3
}
]
}Battle log (200 events)
- R1 round_started Round 1 started
- R2 round_started Round 2 started
- R3 round_started Round 3 started
- R1 round_end Round 1 ended — green wins
- R2 round_end Round 2 ended — green wins
- R3 round_end Round 3 ended — green wins
- R1T1 kills IronScribe-17_battle destroyed VortexStrike-2_scout
- R1T1 kills AlphaStrike-14_scout destroyed AegisRogue-9_scout
- R1T2 kills AlphaStrike-16_battle destroyed AegisRogue-8_scout
- R1T2 captures green captured north (depot)
- R1T2 captures green captured obj1 (factory)
- R1T2 captures red captured obj4 (factory)
- R1T2 captures green captured obj7 (factory)
- R1T3 kills AegisRogue-16_battle destroyed AlphaStrike-16_battle
- R1T3 kills AegisRogue-18_heavy destroyed AlphaStrike-15_scout
- R1T3 kills AegisRogue-15_battle destroyed AlphaStrike-2_scout
- R1T3 kills AegisRogue-15_battle destroyed AlphaStrike-7_scout
- R1T4 kills AegisRogue-16_battle destroyed AlphaStrike-13_scout
- R1T4 kills AegisRogue-19_heavy destroyed AlphaStrike-19_heavy
- R1T4 kills AegisRogue-15_battle destroyed AlphaStrike-9_scout
- R1T4 kills IronScribe-11_battle destroyed VortexStrike-3_scout
- R1T4 captures green captured vp_center (victory)
- R1T5 kills AlphaStrike-5_scout destroyed AegisRogue-3_scout
- R1T5 kills AlphaStrike-14_scout destroyed AegisRogue-1_scout
- R1T6 kills AlphaStrike-14_scout destroyed AegisRogue-12_battle
- R1T6 kills AegisRogue-7_scout destroyed AlphaStrike-14_scout
- R1T6 captures green captured obj6 (income)
- R1T6 captures green captured south (factory)
- R1T7 kills AegisRogue-13_battle destroyed AlphaStrike-18_battle
- R1T7 kills VortexStrike_rf1_obj1_0 destroyed IronScribe-8_scout
- R1T7 kills IronScribe-10_scout destroyed VortexStrike_rf1_obj1_0
- R1T8 kills VortexStrike-10_battle destroyed IronScribe-10_scout
- R1T8 kills AegisRogue_rf1_obj4_2 destroyed AlphaStrike-10_scout
- R1T8 kills VortexStrike_rf1_south_0 destroyed AlphaStrike-5_scout
- R1T8 kills VortexStrike-13_heavy destroyed IronScribe-1_scout
- R1T8 kills VortexStrike-13_heavy destroyed IronScribe-4_scout
- R1T8 kills VortexStrike-14_heavy destroyed IronScribe-2_scout
- R1T8 kills VortexStrike-14_heavy destroyed IronScribe-3_scout
- R1T8 kills VortexStrike-12_battle destroyed IronScribe-11_battle
- R1T8 kills VortexStrike-12_battle destroyed IronScribe-14_battle
- R1T8 kills AegisRogue-2_scout destroyed AlphaStrike-3_scout
- R1T8 kills AegisRogue-2_scout destroyed AlphaStrike-8_scout
- R1T8 kills AlphaStrike-8_scout destroyed AegisRogue-14_battle
- R1T9 kills VortexStrike-12_battle destroyed IronScribe-13_battle
- R1T9 kills VortexStrike-12_battle destroyed IronScribe-17_battle
- R1T9 kills IronScribe-17_battle destroyed VortexStrike-12_battle
- R1T9 kills AlphaStrike-6_scout destroyed VortexStrike_rf1_south_0
- R1T9 kills AlphaStrike-4_scout destroyed VortexStrike-6_scout
- R1T10 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-12_battle
- R1T10 kills VortexStrike_rf1_south_1 destroyed AegisRogue-2_scout
- R1T10 kills VortexStrike-5_scout destroyed IronScribe-15_battle
- R1T10 captures green captured obj5 (depot)
- R1T11 kills VortexStrike-5_scout destroyed IronScribe-7_scout
- R1T11 kills AegisRogue_rf1_obj4_0 destroyed VortexStrike-1_scout
- R1T11 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-5_scout
- R1T11 kills AlphaStrike-1_scout destroyed VortexStrike-4_scout
- R1T11 kills VortexStrike-1_scout destroyed AegisRogue-10_scout
- R1T11 captures red captured obj3 (income)
- R1T12 kills AegisRogue-16_battle destroyed VortexStrike-8_scout
- R1T12 kills AlphaStrike-20_heavy destroyed VortexStrike_rf1_south_1
- R1T12 kills IronScribe-18_heavy destroyed VortexStrike-5_scout
- R1T12 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-16_battle
- R1T12 captures green captured obj9 (income)
- R1T13 kills AlphaStrike-12_scout destroyed VortexStrike_rf1_south_2
- R1T13 kills VortexStrike_rf1_south_2 destroyed AlphaStrike-6_scout
- R1T13 kills VortexStrike_rf1_south_2 destroyed AlphaStrike-11_scout
- R2T2 captures red captured obj2 (depot)
- R2T2 captures red captured obj2 (depot)
- R2T2 captures yellow captured obj4 (factory)
- R2T2 captures yellow captured obj4 (factory)
- R2T2 captures red captured obj7 (factory)
- R2T2 captures red captured obj7 (factory)
- R2T3 captures blue captured obj1 (factory)
- R2T3 captures blue captured obj1 (factory)
- R2T3 captures green captured obj5 (depot)
- R2T3 captures green captured obj5 (depot)
- R2T3 captures blue captured obj9 (income)
- R2T3 captures blue captured obj9 (income)
- R2T3 captures green captured vp_center (victory)
- R2T3 captures green captured vp_center (victory)
- R2T4 captures green captured obj8 (depot)
- R2T4 captures green captured obj8 (depot)
- R2T4 captures green captured south (income)
- R2T4 captures green captured south (income)
- R2T5 kills AlphaStrike-13_scout destroyed IronScribe-17_battle
- R2T5 kills AlphaStrike-13_scout destroyed IronScribe-17_battle
- R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-5_scout
- R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-5_scout
- R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-8_scout
- R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-8_scout
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-5_scout
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-5_scout
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-9_scout
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-9_scout
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-15_battle
- R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-15_battle
- R2T5 captures green captured north (depot)
- R2T5 captures green captured north (depot)
- R2T6 kills AlphaStrike-9_scout destroyed IronScribe-11_battle
- R2T6 kills AlphaStrike-9_scout destroyed IronScribe-11_battle
- R2T6 kills AegisRogue-7_scout destroyed AlphaStrike-3_scout
- R2T6 kills AegisRogue-7_scout destroyed AlphaStrike-3_scout
- R2T6 captures green captured obj3 (income)
- R2T6 captures green captured obj3 (income)
- R2T7 kills VortexStrike-7_scout destroyed AlphaStrike-9_scout
- R2T7 kills VortexStrike-7_scout destroyed AlphaStrike-9_scout
- R2T7 kills AlphaStrike-2_scout destroyed AlphaStrike-4_scout
- R2T7 kills AlphaStrike-2_scout destroyed AlphaStrike-4_scout
- R2T8 kills IronScribe_rf2_obj1_0 destroyed VortexStrike-6_scout
- R2T8 kills IronScribe_rf2_obj1_0 destroyed VortexStrike-6_scout
- R2T8 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-2_scout
- R2T8 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-2_scout
- R2T8 kills VortexStrike-6_scout destroyed IronScribe_rf2_obj1_0
- R2T8 kills VortexStrike-6_scout destroyed IronScribe_rf2_obj1_0
- R2T9 kills AlphaStrike-18_battle destroyed IronScribe-12_battle
- R2T9 kills AlphaStrike-18_battle destroyed IronScribe-12_battle
- R2T9 kills AlphaStrike-18_battle destroyed IronScribe-14_battle
- R2T9 kills AlphaStrike-18_battle destroyed IronScribe-14_battle
- R2T9 kills VortexStrike-8_scout destroyed AegisRogue_rf2_obj7_1
- R2T9 kills VortexStrike-8_scout destroyed AegisRogue_rf2_obj7_1
- R2T9 kills AlphaStrike-20_heavy destroyed IronScribe-4_scout
- R2T9 kills AlphaStrike-20_heavy destroyed IronScribe-4_scout
- R2T9 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-8_scout
- R2T9 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-8_scout
- R2T10 kills AegisRogue-9_scout destroyed VortexStrike-5_scout
- R2T10 kills AegisRogue-9_scout destroyed VortexStrike-5_scout
- R2T10 kills AlphaStrike-18_battle destroyed IronScribe-13_battle
- R2T10 kills AlphaStrike-18_battle destroyed IronScribe-13_battle
- R2T10 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_1
- R2T10 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_1
- R2T10 kills VortexStrike-3_scout destroyed AlphaStrike-18_battle
- R2T10 kills VortexStrike-3_scout destroyed AlphaStrike-18_battle
- R2T11 kills VortexStrike-3_scout destroyed AlphaStrike-11_scout
- R2T11 kills VortexStrike-3_scout destroyed AlphaStrike-11_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-6_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-6_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-13_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-13_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-14_scout
- R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-14_scout
- R2T12 kills IronScribe_rf2_obj1_2 destroyed VortexStrike-3_scout
- R2T12 kills IronScribe_rf2_obj1_2 destroyed VortexStrike-3_scout
- R2T12 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_3
- R2T12 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_3
- R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
- R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
- R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
- R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
- R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
- R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
- R3T2 captures green captured obj2 (depot)
- R3T2 captures green captured obj2 (depot)
- R3T2 captures green captured obj2 (depot)
- R3T2 captures blue captured obj3 (income)
- R3T2 captures blue captured obj3 (income)
- R3T2 captures blue captured obj3 (income)
- R3T2 captures yellow captured obj4 (factory)
- R3T2 captures yellow captured obj4 (factory)
- R3T2 captures yellow captured obj4 (factory)
- R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
- R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
- R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
- R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
- R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
- R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
- R3T3 captures red captured obj1 (factory)
- R3T3 captures red captured obj1 (factory)
- R3T3 captures red captured obj1 (factory)
- R3T3 captures green captured vp_center (victory)
- R3T3 captures green captured vp_center (victory)
- R3T3 captures green captured vp_center (victory)
- R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
- R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
- R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
- R3T4 captures green captured south (factory)
- R3T4 captures green captured south (factory)
- R3T4 captures green captured south (factory)
- R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
- R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
- R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
- R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
- R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
- R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
- R3T5 captures red captured obj6 (income)
- R3T5 captures red captured obj6 (income)
- R3T5 captures red captured obj6 (income)
- R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
- R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
- R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
- R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
- R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
- R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
- R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
- R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
- R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
- R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
- R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
- R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
- R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-4_scout
- R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-4_scout
Cost by model
| Model | Calls | Prompt tok | Completion | Cost |
|---|---|---|---|---|
| inception/mercury-2 | 42 | 244k | 131k | $0.16 |
| tencent/hy3 | 42 | 241k | 62k | $0.07 |
| nousresearch/hermes-4-70b | 42 | 232k | 61k | $0.05 |
| inclusionai/ling-2.6-flash | 42 | 244k | 81k | <$0.01 |