Matches / 20260712-140832_m0_seed84235804

TencentHY3wins

2026-07-12 14:08:32 · seed 84235804 · 3 rounds · 31m 59s

Cost$0.29 LLM2k Fallback267

Battlefield

Round 1 map

vp_center (victory) north (depot) south (factory) obj1 (factory) obj2 (depot) obj3 (income) obj4 (factory) obj5 (depot) obj6 (income) obj7 (factory) obj8 (depot) obj9 (income) AegisRogue-1_scout AegisRogue-2_scout AegisRogue-3_scout AegisRogue-4_scout AegisRogue-5_scout AegisRogue-6_scout AegisRogue-7_scout AegisRogue-8_scout AegisRogue-9_scout AegisRogue-10_scout AegisRogue-11_battle AegisRogue-12_battle AegisRogue-13_battle AegisRogue-14_battle AegisRogue-15_battle AegisRogue-16_battle AegisRogue-17_heavy AegisRogue-18_heavy AegisRogue-19_heavy AegisRogue-20_heavy IronScribe-1_scout IronScribe-2_scout IronScribe-3_scout IronScribe-4_scout IronScribe-5_scout IronScribe-6_scout IronScribe-7_scout IronScribe-8_scout IronScribe-9_scout IronScribe-10_scout IronScribe-11_battle IronScribe-12_battle IronScribe-13_battle IronScribe-14_battle IronScribe-15_battle IronScribe-16_battle IronScribe-17_battle IronScribe-18_heavy IronScribe-19_heavy IronScribe-20_heavy VortexStrike-1_scout VortexStrike-2_scout VortexStrike-3_scout VortexStrike-4_scout VortexStrike-5_scout VortexStrike-6_scout VortexStrike-7_scout VortexStrike-8_scout VortexStrike-9_battle VortexStrike-10_battle VortexStrike-11_battle VortexStrike-12_battle VortexStrike-13_heavy VortexStrike-14_heavy AlphaStrike-1_scout AlphaStrike-2_scout AlphaStrike-3_scout AlphaStrike-4_scout AlphaStrike-5_scout AlphaStrike-6_scout AlphaStrike-7_scout AlphaStrike-8_scout AlphaStrike-9_scout AlphaStrike-10_scout AlphaStrike-11_scout AlphaStrike-12_scout AlphaStrike-13_scout AlphaStrike-14_scout AlphaStrike-15_scout AlphaStrike-16_battle AlphaStrike-17_battle AlphaStrike-18_battle AlphaStrike-19_heavy AlphaStrike-20_heavy
victory income factory depot

Rounds

Round 1

green

Top · VortexStrike-12 (22.2)

Round 2

green

Top · VortexStrike-7 (19.6)

Round 3

green

Top · AegisRogue-11 (17.0)

Telemetry

Per-turn metrics

Victory points

0 6 13 19 26 32 R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Money

0 65 130 194 259 324 R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Damage

0 483 966 1k 2k 2k R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Kills

0 4 9 13 17 22 R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Alive

0 5 10 16 21 26 R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Round score

0.0 78.9 157.8 236.8 315.7 394.6 R2 R3 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B R1:1 R1:6 R1:11 R2:3 R2:8 R3:1 R3:6 R3:11 R3:12 Ling2.6Flash TencentHY3 Mercury2 Hermes4-70B

Evolution

War room

Round 0

red outfit

Plan · Rely on existing baby_missile and missile stockpiles, prioritize defensive positioning and cluster clearing with current loads

yellow outfit

Plan · Equip heavy tanks with heavy_missile and force_shield for decisive engagements while preserving key assets.

Purchases (2 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
blue outfit

Plan · Buy 1x mirv ($700) for the heavy pair to threaten clusters and contested lanes, and 1x force_shield ($180) split as two charges ($90 each) for front elements to trade disciplined missile fire; leave $120 unspent.

Purchases (4 tanks)
{
  "IronScribe-18_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "IronScribe-19_heavy": [
    {
      "item": "mirv",
      "count": 1
    }
  ],
  "IronScribe-10_scout": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-11_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ]
}
green outfit

Plan · Equip heavies with heavy_missiles + shields to seize VPs, scouts with dirt_bombs + shields for cover/survival, battles get shields, maximizing survivability and aggressive VP control within budget.

Purchases (14 tanks)
{
  "VortexStrike-13_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-4_scout": [
    {
      "Purchases_placeholder": "",
      "count": 0
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-7_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-9_battle": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-10_battle": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}

Round 1

yellow coach

Hypothesis · Equip heavy tanks with force_shield charges to preserve key assets during decisive engagements.

Goals · Maintain aggressive posture but prioritize preservation of key assets when holding the line.

Intel · VortexStrike holds the match lead and may employ concentrated fire — force_shields help mitigate damage.

Memory · Surviving heavy units are crucial for breaking enemy lines and securing placement points.

Purchases (2 tanks)
{
  "AlphaStrike-19_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}
red coach

Hypothesis · Add defensive cover and shields to vulnerable scouts, give battle tanks extra missiles for flexible fire, equip heavy tanks with rollers to block enemy paths.

Intel · Enemy frequently clusters fire and pushes forward, making area denial (mirv) and blocking (roller) valuable.

Memory · Scouts that die early often lack cover; giving them dirt bombs and force shields dramatically improves placement survivability.

New skill · [object Object]

Purchases (16 tanks)
{
  "AegisRogue-10_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-1_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-2_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-3_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-8_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-9_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-4_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-5_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AegisRogue-11_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-12_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-13_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-14_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-15_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-16_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "AegisRogue-17_heavy": [
    {
      "item": "roller",
      "count": 3
    }
  ],
  "AegisRogue-18_heavy": [
    {
      "item": "roller",
      "count": 3
    }
  ]
}
blue coach

Hypothesis · Shift to layered mid-range volley: front scouts screen with cheap missiles while heavies contest key close-mid lanes with heavier payloads to trade safely and hold waypoints.

Goals · Hold waypoints with layered mid-range volleys: front elements trade disciplined missile fire to screen and damage while heavies contest shorter-range key lanes to minimize exposure.

Style · mid-range volley discipline with selective pushes and close-support overlay

Memory · Front scouts with missiles only; screens effectively. Heavies need at least 1 heavy_missile + 1 force_shield to contest close-mid lanes and survive trades.

New skill · [object Object]

Purchases (20 tanks)
{
  "IronScribe-10_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-11_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-12_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-13_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-14_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-15_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-16_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-17_battle": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-18_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-19_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-1_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-20_heavy": [
    {
      "item": "force_shield",
      "count": 1
    }
  ],
  "IronScribe-2_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-3_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-4_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-5_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-6_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-7_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-8_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ],
  "IronScribe-9_scout": [
    {
      "item": "missile",
      "count": 1
    }
  ]
}
green coach

Hypothesis · Scouts died fast last round; armor them with shields + dirt and keep heavies missile-heavy to hold VPs and survive.

Style · Aggressive scouts with shields + dirt cover for survivability; heavies/battles with heavy missiles + shields seize VPs and trade hits; all tanks carry force_shields to avoid wipe.

Intel · AegisRogue, AlphaStrike, IronScribe trailed badly; no coordinated counter to our VP rush observed yet — likely underestimated scout shielding.

Memory · Scouts without shields died early and deep; giving all scouts force_shield + dirt_bomb raised survival and VP presence. Heavies with heavy_missile + shield held VPs and dealt best damage.

New skill · [object Object]

Purchases (14 tanks)
{
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-7_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "VortexStrike-13_heavy": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-14_heavy": [
    {
      "item": "heavy_missile",
      "count": 6
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-10_battle": [
    {
      "item": "missile",
      "count": 6
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "missile",
      "count": 6
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "missile",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "VortexStrike-9_battle": [
    {
      "item": "missile",
      "count": 4
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ]
}

Round 2

yellow edit_settledkept

Hypothesis · Shift scouts to dirt_bomb for cover-building while battle tanks focus fire with heavy_missile waves to collapse enemy flanks.

yellow coach

Hypothesis · Equip heavy battle tanks with mirv missiles to break enemy clusters, supported by dirt bombs and force shields for area denial and survival.

Goals · Prioritize concentrated firepower to collapse enemy flanks before they reinforce critical zones.

Style · Maintain aggressive posture but prioritize preservation of key assets when holding the line.

Intel · Enemy frequently clusters tanks together, making them vulnerable to area-of-effect attacks.

Memory · Heavy missiles and mirvs are most effective against clustered targets. Defensive dirt bombs and shields enhance survivability.

Purchases (5 tanks)
{
  "AlphaStrike-16_battle": [
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-17_battle": [
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-18_battle": [
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AlphaStrike-19_heavy": [
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AlphaStrike-20_heavy": [
    {
      "item": "mirv",
      "count": 3
    },
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ]
}
red coach

Hypothesis · Add layered cover and shields to heavy front line to boost survivability, while sprinkling extra missiles for opportunistic hits.

Intel · Enemies tend to mass in tight clusters, making them vulnerable to area denial but also increasing risk of splash damage.

Memory · Heavy tanks survive longer when they create cover and block paths before the enemy can focus fire.

New skill · [object Object]

Purchases (6 tanks)
{
  "AegisRogue-17_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "roller",
      "count": 3
    }
  ],
  "AegisRogue-18_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    },
    {
      "item": "roller",
      "count": 3
    }
  ],
  "AegisRogue-19_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-20_heavy": [
    {
      "item": "dirt_bomb",
      "count": 3
    },
    {
      "item": "force_shield",
      "count": 2
    }
  ],
  "AegisRogue-10_scout": [
    {
      "item": "dirt_bomb",
      "count": 3
    }
  ],
  "AegisRogue-11_battle": [
    {
      "item": "missile",
      "count": 3
    }
  ]
}
blue coach

Hypothesis · Shift to a staggered mid-range volley layout: front scouts screen with cheap missiles and shields to trade hits, while heavies open with heavy_missile for key lane control to minimize exposure and contest shorter ranges.

Goals · Hold waypoints with layered mid-range volleys: front elements trade disciplined missile fire to screen and damage while heavies contest shorter-range key lanes to minimize exposure.

Style · mid-range volley discipline with selective pushes and close-support overlay

Memory · Two battle tanks destroyed early despite high damage output; need staggered front-line to protect heavies and ensure survivors can contest close lanes next round.

New skill · [object Object]

Purchases (20 tanks)
{
  "IronScribe-10_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-11_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-12_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-13_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-14_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-15_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-16_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-17_battle": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-18_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-19_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-1_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-20_heavy": [
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "IronScribe-2_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-3_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-4_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-5_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-6_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-7_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-8_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ],
  "IronScribe-9_scout": [
    {
      "item": "missile",
      "count": 3
    }
  ]
}
green coach

Hypothesis · Match point: arm every tank with shields and upgrade scouts to missiles + heavies to heavy missiles for a decisive VP-seizing push while avoiding wipes.

Memory · Surviving tanks with zero damage still earn $640; placement beats kills. Shielding all hulls prevents wipe and preserves income for elite chassis.

Purchases (14 tanks)
{
  "VortexStrike-10_battle": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-11_battle": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-12_battle": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-13_heavy": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-14_heavy": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ],
  "VortexStrike-1_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-2_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-3_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-4_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-5_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-6_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-7_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-8_scout": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "missile",
      "count": 6
    }
  ],
  "VortexStrike-9_battle": [
    {
      "item": "force_shield",
      "count": 4
    },
    {
      "item": "heavy_missile",
      "count": 3
    }
  ]
}
Battle log (200 events)
  • R1 round_started Round 1 started
  • R2 round_started Round 2 started
  • R3 round_started Round 3 started
  • R1 round_end Round 1 ended — green wins
  • R2 round_end Round 2 ended — green wins
  • R3 round_end Round 3 ended — green wins
  • R1T1 kills IronScribe-17_battle destroyed VortexStrike-2_scout
  • R1T1 kills AlphaStrike-14_scout destroyed AegisRogue-9_scout
  • R1T2 kills AlphaStrike-16_battle destroyed AegisRogue-8_scout
  • R1T2 captures green captured north (depot)
  • R1T2 captures green captured obj1 (factory)
  • R1T2 captures red captured obj4 (factory)
  • R1T2 captures green captured obj7 (factory)
  • R1T3 kills AegisRogue-16_battle destroyed AlphaStrike-16_battle
  • R1T3 kills AegisRogue-18_heavy destroyed AlphaStrike-15_scout
  • R1T3 kills AegisRogue-15_battle destroyed AlphaStrike-2_scout
  • R1T3 kills AegisRogue-15_battle destroyed AlphaStrike-7_scout
  • R1T4 kills AegisRogue-16_battle destroyed AlphaStrike-13_scout
  • R1T4 kills AegisRogue-19_heavy destroyed AlphaStrike-19_heavy
  • R1T4 kills AegisRogue-15_battle destroyed AlphaStrike-9_scout
  • R1T4 kills IronScribe-11_battle destroyed VortexStrike-3_scout
  • R1T4 captures green captured vp_center (victory)
  • R1T5 kills AlphaStrike-5_scout destroyed AegisRogue-3_scout
  • R1T5 kills AlphaStrike-14_scout destroyed AegisRogue-1_scout
  • R1T6 kills AlphaStrike-14_scout destroyed AegisRogue-12_battle
  • R1T6 kills AegisRogue-7_scout destroyed AlphaStrike-14_scout
  • R1T6 captures green captured obj6 (income)
  • R1T6 captures green captured south (factory)
  • R1T7 kills AegisRogue-13_battle destroyed AlphaStrike-18_battle
  • R1T7 kills VortexStrike_rf1_obj1_0 destroyed IronScribe-8_scout
  • R1T7 kills IronScribe-10_scout destroyed VortexStrike_rf1_obj1_0
  • R1T8 kills VortexStrike-10_battle destroyed IronScribe-10_scout
  • R1T8 kills AegisRogue_rf1_obj4_2 destroyed AlphaStrike-10_scout
  • R1T8 kills VortexStrike_rf1_south_0 destroyed AlphaStrike-5_scout
  • R1T8 kills VortexStrike-13_heavy destroyed IronScribe-1_scout
  • R1T8 kills VortexStrike-13_heavy destroyed IronScribe-4_scout
  • R1T8 kills VortexStrike-14_heavy destroyed IronScribe-2_scout
  • R1T8 kills VortexStrike-14_heavy destroyed IronScribe-3_scout
  • R1T8 kills VortexStrike-12_battle destroyed IronScribe-11_battle
  • R1T8 kills VortexStrike-12_battle destroyed IronScribe-14_battle
  • R1T8 kills AegisRogue-2_scout destroyed AlphaStrike-3_scout
  • R1T8 kills AegisRogue-2_scout destroyed AlphaStrike-8_scout
  • R1T8 kills AlphaStrike-8_scout destroyed AegisRogue-14_battle
  • R1T9 kills VortexStrike-12_battle destroyed IronScribe-13_battle
  • R1T9 kills VortexStrike-12_battle destroyed IronScribe-17_battle
  • R1T9 kills IronScribe-17_battle destroyed VortexStrike-12_battle
  • R1T9 kills AlphaStrike-6_scout destroyed VortexStrike_rf1_south_0
  • R1T9 kills AlphaStrike-4_scout destroyed VortexStrike-6_scout
  • R1T10 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-12_battle
  • R1T10 kills VortexStrike_rf1_south_1 destroyed AegisRogue-2_scout
  • R1T10 kills VortexStrike-5_scout destroyed IronScribe-15_battle
  • R1T10 captures green captured obj5 (depot)
  • R1T11 kills VortexStrike-5_scout destroyed IronScribe-7_scout
  • R1T11 kills AegisRogue_rf1_obj4_0 destroyed VortexStrike-1_scout
  • R1T11 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-5_scout
  • R1T11 kills AlphaStrike-1_scout destroyed VortexStrike-4_scout
  • R1T11 kills VortexStrike-1_scout destroyed AegisRogue-10_scout
  • R1T11 captures red captured obj3 (income)
  • R1T12 kills AegisRogue-16_battle destroyed VortexStrike-8_scout
  • R1T12 kills AlphaStrike-20_heavy destroyed VortexStrike_rf1_south_1
  • R1T12 kills IronScribe-18_heavy destroyed VortexStrike-5_scout
  • R1T12 kills VortexStrike_rf1_obj1_2 destroyed IronScribe-16_battle
  • R1T12 captures green captured obj9 (income)
  • R1T13 kills AlphaStrike-12_scout destroyed VortexStrike_rf1_south_2
  • R1T13 kills VortexStrike_rf1_south_2 destroyed AlphaStrike-6_scout
  • R1T13 kills VortexStrike_rf1_south_2 destroyed AlphaStrike-11_scout
  • R2T2 captures red captured obj2 (depot)
  • R2T2 captures red captured obj2 (depot)
  • R2T2 captures yellow captured obj4 (factory)
  • R2T2 captures yellow captured obj4 (factory)
  • R2T2 captures red captured obj7 (factory)
  • R2T2 captures red captured obj7 (factory)
  • R2T3 captures blue captured obj1 (factory)
  • R2T3 captures blue captured obj1 (factory)
  • R2T3 captures green captured obj5 (depot)
  • R2T3 captures green captured obj5 (depot)
  • R2T3 captures blue captured obj9 (income)
  • R2T3 captures blue captured obj9 (income)
  • R2T3 captures green captured vp_center (victory)
  • R2T3 captures green captured vp_center (victory)
  • R2T4 captures green captured obj8 (depot)
  • R2T4 captures green captured obj8 (depot)
  • R2T4 captures green captured south (income)
  • R2T4 captures green captured south (income)
  • R2T5 kills AlphaStrike-13_scout destroyed IronScribe-17_battle
  • R2T5 kills AlphaStrike-13_scout destroyed IronScribe-17_battle
  • R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-5_scout
  • R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-5_scout
  • R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-8_scout
  • R2T5 kills AlphaStrike-20_heavy destroyed AlphaStrike-8_scout
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-5_scout
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-5_scout
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-9_scout
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-9_scout
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-15_battle
  • R2T5 kills AlphaStrike_rf2_obj4_0 destroyed IronScribe-15_battle
  • R2T5 captures green captured north (depot)
  • R2T5 captures green captured north (depot)
  • R2T6 kills AlphaStrike-9_scout destroyed IronScribe-11_battle
  • R2T6 kills AlphaStrike-9_scout destroyed IronScribe-11_battle
  • R2T6 kills AegisRogue-7_scout destroyed AlphaStrike-3_scout
  • R2T6 kills AegisRogue-7_scout destroyed AlphaStrike-3_scout
  • R2T6 captures green captured obj3 (income)
  • R2T6 captures green captured obj3 (income)
  • R2T7 kills VortexStrike-7_scout destroyed AlphaStrike-9_scout
  • R2T7 kills VortexStrike-7_scout destroyed AlphaStrike-9_scout
  • R2T7 kills AlphaStrike-2_scout destroyed AlphaStrike-4_scout
  • R2T7 kills AlphaStrike-2_scout destroyed AlphaStrike-4_scout
  • R2T8 kills IronScribe_rf2_obj1_0 destroyed VortexStrike-6_scout
  • R2T8 kills IronScribe_rf2_obj1_0 destroyed VortexStrike-6_scout
  • R2T8 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-2_scout
  • R2T8 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-2_scout
  • R2T8 kills VortexStrike-6_scout destroyed IronScribe_rf2_obj1_0
  • R2T8 kills VortexStrike-6_scout destroyed IronScribe_rf2_obj1_0
  • R2T9 kills AlphaStrike-18_battle destroyed IronScribe-12_battle
  • R2T9 kills AlphaStrike-18_battle destroyed IronScribe-12_battle
  • R2T9 kills AlphaStrike-18_battle destroyed IronScribe-14_battle
  • R2T9 kills AlphaStrike-18_battle destroyed IronScribe-14_battle
  • R2T9 kills VortexStrike-8_scout destroyed AegisRogue_rf2_obj7_1
  • R2T9 kills VortexStrike-8_scout destroyed AegisRogue_rf2_obj7_1
  • R2T9 kills AlphaStrike-20_heavy destroyed IronScribe-4_scout
  • R2T9 kills AlphaStrike-20_heavy destroyed IronScribe-4_scout
  • R2T9 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-8_scout
  • R2T9 kills AegisRogue_rf2_obj7_1 destroyed VortexStrike-8_scout
  • R2T10 kills AegisRogue-9_scout destroyed VortexStrike-5_scout
  • R2T10 kills AegisRogue-9_scout destroyed VortexStrike-5_scout
  • R2T10 kills AlphaStrike-18_battle destroyed IronScribe-13_battle
  • R2T10 kills AlphaStrike-18_battle destroyed IronScribe-13_battle
  • R2T10 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_1
  • R2T10 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_1
  • R2T10 kills VortexStrike-3_scout destroyed AlphaStrike-18_battle
  • R2T10 kills VortexStrike-3_scout destroyed AlphaStrike-18_battle
  • R2T11 kills VortexStrike-3_scout destroyed AlphaStrike-11_scout
  • R2T11 kills VortexStrike-3_scout destroyed AlphaStrike-11_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-6_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-6_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-13_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-13_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-14_scout
  • R2T12 kills IronScribe_rf2_obj1_3 destroyed AlphaStrike-14_scout
  • R2T12 kills IronScribe_rf2_obj1_2 destroyed VortexStrike-3_scout
  • R2T12 kills IronScribe_rf2_obj1_2 destroyed VortexStrike-3_scout
  • R2T12 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_3
  • R2T12 kills VortexStrike-7_scout destroyed IronScribe_rf2_obj1_3
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-4_scout
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
  • R3T1 kills IronScribe-13_battle destroyed IronScribe-13_battle
  • R3T2 captures green captured obj2 (depot)
  • R3T2 captures green captured obj2 (depot)
  • R3T2 captures green captured obj2 (depot)
  • R3T2 captures blue captured obj3 (income)
  • R3T2 captures blue captured obj3 (income)
  • R3T2 captures blue captured obj3 (income)
  • R3T2 captures yellow captured obj4 (factory)
  • R3T2 captures yellow captured obj4 (factory)
  • R3T2 captures yellow captured obj4 (factory)
  • R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
  • R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
  • R3T3 kills AegisRogue-7_scout destroyed VortexStrike-5_scout
  • R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
  • R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
  • R3T3 kills VortexStrike-3_scout destroyed AegisRogue-7_scout
  • R3T3 captures red captured obj1 (factory)
  • R3T3 captures red captured obj1 (factory)
  • R3T3 captures red captured obj1 (factory)
  • R3T3 captures green captured vp_center (victory)
  • R3T3 captures green captured vp_center (victory)
  • R3T3 captures green captured vp_center (victory)
  • R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
  • R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
  • R3T4 kills AegisRogue-6_scout destroyed VortexStrike-3_scout
  • R3T4 captures green captured south (factory)
  • R3T4 captures green captured south (factory)
  • R3T4 captures green captured south (factory)
  • R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
  • R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
  • R3T5 kills AlphaStrike-15_scout destroyed AlphaStrike-12_scout
  • R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
  • R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
  • R3T5 kills AlphaStrike_rf3_obj4_0 destroyed AlphaStrike-20_heavy
  • R3T5 captures red captured obj6 (income)
  • R3T5 captures red captured obj6 (income)
  • R3T5 captures red captured obj6 (income)
  • R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
  • R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
  • R3T6 kills AegisRogue-6_scout destroyed AlphaStrike-17_battle
  • R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
  • R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
  • R3T6 kills AlphaStrike-17_battle destroyed AegisRogue-13_battle
  • R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
  • R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
  • R3T7 kills AegisRogue-9_scout destroyed VortexStrike-8_scout
  • R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
  • R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
  • R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-1_scout
  • R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-4_scout
  • R3T7 kills AlphaStrike_rf3_obj4_1 destroyed AegisRogue-4_scout

Cost by model

Model Calls Prompt tok Completion Cost
inception/mercury-2 42 244k 131k $0.16
tencent/hy3 42 241k 62k $0.07
nousresearch/hermes-4-70b 42 232k 61k $0.05
inclusionai/ling-2.6-flash 42 244k 81k <$0.01